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“Accessibility is important,” Livia Veneziano and Yvonne So declare in their article “Designing for Everyone,” published in July of 2012.
“It is not just an additional feature, it is a core component that makes modern interfaces complete. If designers fail to pay attention to the design needs for a small percentage of the population, they ultimately fail on a global scale.”
As techology becomes more sophisticated and commonplace, the opportunities to make it accessible to people with physical and sensory impairments and those with needs for special modes of interaction continue to grow. Despite this, accessibility remains under-adopted as a requirement for products and services.
“Even mobile-savvy designers don’t always know much about the accessibility section of their smartphone settings or how people use them,” Veneziano and So write. “Understanding the basics of why these features exist is the first step to understanding accessibility.”
“The pinch and zoom feature, for instance, lets people with impaired vision see information clearer. Voiceover technology allows blind and vision-impaired people to hear information displayed on the screen. Voice recognition allows users with limited dexterity to dial phone numbers or access items in the device without tapping on any keys. Every individual interacts differently with services, and designers must be acutely aware of these differences when designing for people with disabilities.”
The DfE Accessibility award recognizes companies, teams, individuals, products, and services that are shining examples of how accessibility can be embraced to create experiential value for users and customers as well as economic value for the creators of the experience.
If you know of companies/teams/individuals/products/services that put accessibility at the heart of their designs and deliverables, nominate them. If you think that you’re taking the right approach to accessibility, apply for this award right now!
Image of modern wheelchair ramp courtesy Shutterstock
- Accessibility, Design, Design for Experience Awards, Gestures, Healthcare, Human factors, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, Mobile Applications, Mobile Technology, Product design, Requirements and Specifications, Software as a Service, Technology, Technology for the Common Good, Touch, Usability
UX Magazine Staff
UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.
The core mission of Design For Experience (DfE) is to fuel the growth, improvement, and maturation in the fields of user-centered design, technology, research, and strategy. We do this through a number of programs, but primarily through our sponsorship of UX Magazine, which connects an audience of approximately 100,000+ people to high-quality content, information, and opportunities for professional improvement.

