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Gestures

Read these first

Ryan Hunt’s article on how being able to relate to the way we use a new product helps us accepting it.

Article by Ryan Hunt
Share:Long Term Memory: Touchscreen Interaction
8 min read
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To architect the experiences of tomorrow, you must first design the interactions of today.

Article by Chase Buckley
Share:The Future Is Near: 13 Design Predictions for 2017
14 min read
2017-design-predictions-small

By adding a host of updates to iOS 9, Apple is taking great strides in making its devices easier to use.

Article by Jaykishan Panchal
Share:5 UX Fundamentals of iOS 9
8 min read
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When users are accustomed to using a pattern, even a minor change in that pattern can be very expensive in performance terms.

Article by Shay Ben-Barak
Share:The Price Of Not Using UX Patterns
6 min read
ux-patterns-small

A review of Fitbit Flex—the popular piece of wearable technology that tracks your physical activity—finds the useful device hamstrung by a few design flaws.

Article by Jason Ogle
Share:A Few Fits about the Flawed UX of Fitbit Flex
10 min read
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How Microsoft Kinect and an open-minded approach to natural user interface design turned a portfolio review into a memorable interactive event.

Article by Oleh Hasoshyn, Mike Chalyi
Share:Touch-Free Interactions as an Innovative Approach to Audience Engagement
8 min read
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