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What Can Experience Designers Learn from Pixel Art?
Pixel art relies on iconic, simple graphic elements that get a point across without being overly worried about minutiae, which can be useful to experience designers.
Article - Aron Lawrence - April 28, 2015 - 1 Comments
Poetry in Motion
How will augmented virtual reality force us to rethink the way we browse and consume information on the Internet?
Article - Adam Ferns - April 23, 2015 - 0 Comments
Why This Apple Guy Believes in Google’s Material Design
A refreshing, simplified design language that encourages interaction and implies depth, Google's Material Design could change the face of experience design.
Article - Jordan Crone - April 13, 2015 - 2 Comments
Green Means Stop, Red Means Go? #wtfUX
By identifying and sharing examples of bad UX, we can rid the world of poorly designed experiences.
Article - Josh Tyson | UX Magazine - April 9, 2015 - 4 Comments
9 Ways to Revolutionize Experiences in Financial Services
Banks need to develop new products, services, and channels to survive in our rapidly evolving technological landscape—here are nine things they can do to reach that goal.
Article - Alexander Rauser - March 31, 2015 - 1 Comments
Event - Andrew Branch - June 18, 2015 - 0 Comments
When There’s Nothing Left to Take Away
To decrease complexity in our designs, we need to look to our users and discover what simplicity means to them.
Article - David Peter Simon - March 17, 2015 - 6 Comments
Building Apps in the Age of Beacons and Internet of Things
Designing effective apps using beacon technology requires a deep understanding of context as well as a willingness to experiment.
Article - Wojciech Borowicz, Piotr Krawiec - March 11, 2015 - 1 Comments
Deciding where and when to add fidelity is a common UX problem, one that requires us to deconstruct fidelity itself.
Article - Ken Soliva - March 10, 2015 - 0 Comments
Taste Victory with Design for Experience Private Roast Coffee
We're developing a special coffee for winners of the Design for Experience awards
Article - UX Magazine Staff - March 5, 2015 - 0 Comments