Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Business Value and ROI ›› 6 Key Questions to Guide International UX Research ›› Design for Experience: Interaction Design Innovation

Design for Experience: Interaction Design Innovation

by UX Magazine Staff, Design for Experience
2 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

A closer look at the Design for Experience awards category: Interaction Design Innovation

In his 2010 seminar, “Seductive Interaction Design,” DfE judge Stephen P. Anderson looks at ways we can employ psychology to design interactions that are more fun, engaging, and effective.

He gives a physical example of seductive interaction design in a set of stairs that have been painted to look like piano keys and configured with sensors to play notes when stepped on. The design put use of the stairs up 66 percent over the escalator right next to them.

Anderson also looks to LinkedIn’s profile completeness feature, which launched in 2004 and makes a rewarding game out of adding information to your profile (the more you add, the higher your completeness percentage). He says that the success of each leads back to a broad set of psychological principles.

There are many paths to creating the type of innovative designs Anderson describes, but often, the need for familiarity and intuitiveness in interaction design takes precedence over unique or innovative interactions (and digging into fields like psychology to develop them). Sometimes, however, unique combinations of platforms, requirements, constraints, user needs, and other factors demand new interactions or substantial redesigns of older ones.

The DfE Interaction Design Innovation award recognizes specific, designed interactions that innovate or depart from convention to contribute to the quality, ease of use, engagement, and effectiveness of the a product or solution.

If you know of prodcuts, services, agencies, companies, or teams that have successfully implemented an innovative interaction design, nominate them. If you think that your product/service/agency/company/team has created one, apply for this award right now![google_ad:WITHINARTICLE_1_468X60]

Also of note: Stephen P. Anderson will be giving the closing keynote at Gamification 2013, which kicked off today (October 2, 2013) on the University of Waterloo Stratford Campus in Ontario.

Image of carpenter’s hand courtesy Shutterstock

post authorUX Magazine Staff

UX Magazine Staff
UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.

post authorDesign for Experience

Design for Experience

The core mission of Design For Experience (DfE) is to fuel the growth, improvement, and maturation in the fields of user-centered design, technology, research, and strategy. We do this through a number of programs, but primarily through our sponsorship of UX Magazine, which connects an audience of approximately 100,000+ people to high-quality content, information, and opportunities for professional improvement.

Tweet
Share
Post
Share
Email
Print

Related Articles

Discover the journey of design systems — from the modularity of early industrial and printing innovations to today’s digital frameworks that shape user experiences. This article reveals how design systems evolved into powerful tools for cohesive branding, efficient scaling, and unified collaboration across design and development teams. Dive into the history and future of design systems!

Article by Jim Gulsen
A Brief History of Design Systems. Part 1
  • The article offers a historical perspective on design systems, tracing their origins from early modularity concepts in industrial design to the digital era, where they have become essential for consistent user experiences.
  • It highlights the evolution of design systems as organizations sought ways to streamline UI and UX elements, allowing teams to maintain cohesive branding while speeding up development.
  • The piece draws parallels between the development of design systems and pivotal moments in history, especially in print technology, where breakthroughs transformed access and consistency. These precedents show how modern design systems evolved into essential tools for business value.
  • It emphasizes how modern design systems empower teams to scale efficiently, fostering a shared language among designers and developers, and promoting a user-centered approach that benefits both businesses and end-users.
Share:A Brief History of Design Systems. Part 1
16 min read

This article explores how design systems have evolved over the past decade from static guidelines to dynamic tools essential for consistency and efficiency in the digital age. It highlights the growing importance of frameworks that streamline collaboration, support scalability, and ensure cohesive experiences, paving the way for AI-driven design practices.

Article by Jim Gulsen
A Brief History of Design Systems. Part 2
  • This article examines the evolution of design systems in recent years, emphasizing key developments in digital design workflows.
  • It explores how design systems have progressed from static guidelines to dynamic frameworks that drive consistency and scalability across platforms.
  • The piece discusses how design systems empower organizations to enhance collaboration, improve efficiency, and maintain cohesive experiences, setting the stage for AI-driven, dynamic design practices of the future.
Share:A Brief History of Design Systems. Part 2
18 min read

AI is reshaping the role of designers, shifting them from creators to curators. This article explores how AI tools are changing design workflows, allowing designers to focus more on strategy and user experience. Discover how this shift is revolutionizing the design process and the future of creative work.

Article by Andy Budd
The Future of Design: How AI Is Shifting Designers from Makers to Curators
  • This article examines how AI is transforming the role of designers, shifting them from creators to curators.
  • It explores how AI tools are enhancing design processes by automating routine tasks, allowing designers to focus on strategic decision-making and curating user experiences.
  • The piece highlights the growing importance of creativity in managing AI-driven systems and fostering collaboration across teams, ultimately reshaping the future of design work.
Share:The Future of Design: How AI Is Shifting Designers from Makers to Curators
5 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Tell us about you. Enroll in the course.

    This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and