Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Business Value and ROI ›› 6 Key Questions to Guide International UX Research ›› Design for Experience: Mobile Solution or Application

Design for Experience: Mobile Solution or Application

by UX Magazine Staff, Design for Experience
1 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

A closer look at the Design for Experience awards category: Mobile Solution or Application

“The world is almost entirely inhabited by mobile users, individuals who move through a multi-dimensional network of digital threads linking people and machines,” Joanna Proulx writes in her poetic article from earlier this year, “Designing for Mobile Superpower.”

“Arrayed against the beige boxes and bricks of past decades, the glowing lozenges we carry today are practically indistinguishable from magic,” she continues.

“Their pocket-scaled gadgetry out-functions all that came before.”

It’s true. When you stop and think about the ridiculous number of things a mobile device can do—from just about anywhere, no less—the mind does boggle. And as tablets and smartphones continue to garner the lion’s share of our digital affections, we’re bearing witness to an astonishing array of mobile applications and solutions.

Many of them are created without sufficient regard to the needs of users and the opportunities inherent to the mobile platforms. The DfE Mobile Solution or Application award recognizes mobile applications and solutions that work with the unique device capabilities, contexts of use, and modes of use of mobile devices to expose new and valuable capabilities to users by way of exceptionally well-designed experiences.

So if there’s a slice of mobile magic that has experientially rocked your pocket make your nomination now! If you’ve been part of the creation of a mobile marvel, apply for this award right now.

Image of mobile device courtesy Shutterstock

post authorUX Magazine Staff

UX Magazine Staff
UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.

post authorDesign for Experience

Design for Experience

The core mission of Design For Experience (DfE) is to fuel the growth, improvement, and maturation in the fields of user-centered design, technology, research, and strategy. We do this through a number of programs, but primarily through our sponsorship of UX Magazine, which connects an audience of approximately 100,000+ people to high-quality content, information, and opportunities for professional improvement.

Tweet
Share
Post
Share
Email
Print

Related Articles

What if you could build software just by talking to your computer? Welcome to vibe coding, where code takes a back seat and the vibe leads.

Article by Jacquelyn Halpern
Vibe Coding: Is This How We’ll Build Software in the Future?
  • The article introduces vibe coding, using AI to turn natural language into working code, and shows how this approach lets non-coders build software quickly and independently.
  • The piece lists key tools enabling vibe coding, like Cursor, Claude, and Perplexity, and notes risks like security, overreliance on AI, and the need for human oversight.
Share:Vibe Coding: Is This How We’ll Build Software in the Future?
7 min read

Voice and immersive interfaces are no longer futuristic extras — they’re redefining how we shop, learn, and live. Is your product ready for this shift?

Article by Katre Pilvinski
Voice and Immersive Interfaces: Preparing Your Product for the Future of UX
  • The article shows that voice and immersive interfaces are becoming mainstream, not experimental.
  • It argues these technologies shine where traditional interfaces fail — in multitasking, accessibility, and spatial understanding.
  • The piece urges a voice-first mindset and a shift toward more natural, human-centered interactions.
Share:Voice and Immersive Interfaces: Preparing Your Product for the Future of UX
3 min read

The “3-in-a-box” era is dead. In an AI-first world, hand-offs kill products — only Snowball teams that build, test, and code together will survive.

Article by Greg Nudelman
Snowball Killed the Dev-Star: Stop Handing Off, Start Succeeding in the AI-First World
  • The article calls for the “Snowball model”: cross-functional teams building, coding, and testing with real users together from day one.
  • It argues that in AI-first UX, “design is how it works” — requiring designers, PMs, and devs to collapse silos, share ownership, and even code collaboratively.
Share:Snowball Killed the Dev-Star: Stop Handing Off, Start Succeeding in the AI-First World
11 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Tell us about you. Enroll in the course.

    This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and