Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Content and Copy ›› The 3 Most Powerful Heuristics Designers Can Use

The 3 Most Powerful Heuristics Designers Can Use

by Margaret Kelsey
4 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

Leveraging the subconscious rules we follow surrounding availability, affect, and representativeness can reduce friction in experience design.

We’ve only got so much mental bandwidth, and it seems like we’re always pushing that bandwidth to its limit: multitasking, moving at a breakneck pace, trying to do too much with too little—all of which limits our ability to weigh every possible outcome of our decisions. Despite the crunch, we tend to get around just fine, making—mostly—decent choices. You can thank heuristics, the subconscious rules we use to help us make decisions when we’re short on time or brain power. These mental shortcuts often involve focusing on one piece of a puzzle to the exclusion of all others, particularly when the problem’s complex. At InVision, we keep in mind that the people we design products for face exactly these issues. They’re madly busy, multitasking machines—just like us. That’s why we focus on creating the most frictionless flow through the product possible, using our research findings, gut instincts, and best guesses to guide us. By building your conscious understanding of heuristics, you can become more aware of your own thought patterns and biases and make better guesses about other people’s decision making. Here are three of the most powerful heuristics to use in your design work.

1. Availability

The availability heuristic means that the easier it is to think of an example of something—an event, entity, whatever—the more probable it is. We think: “I remember this, so it must be important.” It’s a classic subjectivity-is-not-reality moment. We typically remember things we’ve heard about recently, or frequently. So the relative importance of these facts is of little to no significance. For example, 2011 was called the “Summer of the Shark” due to increased media coverage of shark attacks, not an actual increase in shark attacks. And the last time you thought of buying a lottery ticket? Probably happened soon after you heard about someone else winning.
What availability teaches us about user experience
Remind a user of a problem they face, and they’ll consider it a problem worth solving. Try these three things to keep their problem top of mind.
  • Focus landing page design and copy on the problems your product solves, not what it does. “Get dinner delivered faster” is better than “Fast food delivery online.”
  • Give users positive feedback when they solve a problem, and remind them what it was. “Congrats—you’re one step closer to inbox 0!” is better than “Congrats!”
  • Cut irrelevant info from your design. Every irrelevant message dilutes the relevant ones.

2. Affect

The affect heuristic means that words with positive and/or negative connotations have corresponding influence over your decision-making. The fleeting but powerful bursts of emotion that words like “home,” “cancer,” and “escape” evoke can cause us to act, or hold back. If you feel good about an activity—let’s say, skydiving—you’re more likely to believe the risks are low and the benefits high. And the reverse is also true. If you’re scared of heights, you’ll think that skydiving isn’t fun enough to warrant the risk. Put simply, emotions do powerful things to your decisions.
What affect teaches us about user experience
A user’s emotional response to your visuals and content determine whether or not they’ll use your product. Keep emotion at the forefront of your design with powerful, evocative language, photography, and colors. It’s equally important in both appearance and usability.

Notice how Airbnb uses the richly charged idea of “home” throughout its design. Traveling can be a pain. Renting out a stranger’s home can feel unsettling. But being welcomed home? It doesn’t get any more comforting. Aarron Walter sums it up perfectly in Designing for Emotion: “Emotional design turns casual users into fanatics, ready to tell others about their positive experience.”

3. Representativeness

The representativeness heuristic means that you determine the likelihood of something happening based on what you think about something similar to it. It’s the stereotype heuristic. For example, if you just moved and need to update your address at a new DMV office, you’ll expect it to be as wretchedly soul-sucking as your old one.
What representativeness teaches us about user experience
Trying out a new product can create anxiety. Even a free product requires an investment of time, attention, and—usually—inbox space. But you can use the representativeness heuristic to prevent anxiety by establishing yourself as an authority. To establish authority, liken your product to something the target audience already enjoys. As thousands of logo “lockups” show, this can be as simple as placing them together visually. “Birds of a feather flock together,” after all.

The Fine Print

Designing for people means designing for all of their quirks and eccentricities. Thought patterns are, after all, just patterns—things people deviate from. So you’ll still want to run usability tests to make sure your design holds up in the real world. But keeping these heuristics in mind while you design can really help you create more human-centered products. Image of wooden houses courtesy Shutterstock.
post authorMargaret Kelsey

Margaret Kelsey
Margaret Kelsey is the content marketing manager at InVision, a collaboration and prototyping platform that enables better design.

Tweet
Share
Post
Share
Email
Print

Related Articles

Discover how to design a website that truly serves diverse user needs. This article reveals the power of combining user-focused design with data-driven insights to create impactful, goal-oriented digital experiences.

Article by Aalap Doshi
Creating a User-Focused, Metrics-Backed Website for an Organization that Has Diverse Offerings
  • The article explores creating a user-centric website for organizations with diverse offerings, focusing on aligning design with user needs and goals.
  • It emphasizes the role of analytics and user research in validating assumptions and continuously refining the user experience.
  • In this piece, practical steps are provided to integrate metrics-backed insights with user-focused design for impactful digital experiences.
Share:Creating a User-Focused, Metrics-Backed Website for an Organization that Has Diverse Offerings
13 min read

In an industry where clarity is key, why can’t we agree on the language to define what we do? Dive into the evolution of UX, UI, and Product Design — from pioneering generalists of the early web to today’s specialized roles — and discover how our industry’s struggle with terminology may be holding us back.

Article by Andy Budd
The Historical Context of UX, UI, and Product Design
  • This article delves into the historical evolution of UX, UI, and Product Design, tracing their journey from the early days of web design to modern hybrid roles.
  • It examines how the industry’s struggle with clear terminology has impacted its growth, potentially ceding authority to other professions like project management.
Share:The Historical Context of UX, UI, and Product Design
5 min read

The article discusses how we use maturity models in design and argues that “immaturity” frequently reflects smart strategic choices. Instead of trying to reach ideal standards, we should focus on how design aligns with business objectives.

Article by Andy Budd
Just Grow Up: Why Design Maturity Models Might Be Harming Our Industry!
  • The article questions how mature a design is. It states It states that some strategic decisions are called immature.
  • The piece uses budget airlines and luxury carriers as examples. These examples demonstrate that design decisions are based on business strategies, rather than universal standards.
  • The article says we should judge design based on how well it matches business goals, not by strict rules.
Share:Just Grow Up: Why Design Maturity Models Might Be Harming Our Industry!
3 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Tell us about you. Enroll in the course.

    This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and