Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Business Value and ROI ›› 6 Key Questions to Guide International UX Research ›› Design for Experience: Adoption of Experience Strategy

Design for Experience: Adoption of Experience Strategy

by UX Magazine Staff, Design for Experience
1 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

A closer look at the Design for Experience awards category: Adoption of Experience Strategy

In an article published yesterday, Wayne Neale interviewed the experience design leads at Groupon, Ebay, and Lumension.

When asked about the role UX plays at Groupon, Vice President of Global Design Peter Merholz, said: “We don’t call it ‘UX’—it’s design. We recognize that ‘UX’ is everyone’s responsibility, not just designers’.”

Merholz spoke to this same ideal in his presentation at UX Week 2012, “UX is Strategy; Not Design.” He posits that, “User experience arises from the sum total of interactions with an organization’s products and services.”

User and customer experience are strategic values that go to the heart of successful companies. Winning UX is not a low-level tactical practice or a disconnected team within a company. User and customer experience initiatives thrive when embraced at every level—by executive leadership, design and engineering teams, and the rest of the staff. The DfE Adoption of Experience Strategy award recognizes companies that have embraced experience-orientation as a strategy.

If you know of companies or institutions that have made a point of putting “UX” into every aspect of their operations, nominate them. If you think that your company deserves DfE recognition, apply for this award right now!

Image of sprouts courtesy Shutterstock

post authorUX Magazine Staff

UX Magazine Staff
UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.

post authorDesign for Experience

Design for Experience

The core mission of Design For Experience (DfE) is to fuel the growth, improvement, and maturation in the fields of user-centered design, technology, research, and strategy. We do this through a number of programs, but primarily through our sponsorship of UX Magazine, which connects an audience of approximately 100,000+ people to high-quality content, information, and opportunities for professional improvement.

Tweet
Share
Post
Share
Email
Print

Related Articles

Uncover the AI-driven future of product management, where execution is automated and staying close to the market is key.

Article by Pavel Bukengolts
The AI-First Operator Is the New Product Manager
  • The article explores how AI tools such as Startup.ai and Ideanote are turning ideas into products, minimizing the need for traditional project management jobs.
  • It stresses that success in product management today depends on staying close to present market signals rather than coordinating or interpreting concepts.
  • The piece highlights that the future belongs to quick thinkers: AI prioritizes ideas over resumes, leveling the playing field for innovators everywhere.
Share:The AI-First Operator Is the New Product Manager
3 min read

Discover how ableism influences our interfaces and why real design begins with humanity, not assumptions.

Article by Tamara Sredojevic
Ableist Design: Challenging Systemic Norms
  • The article claims that design often defaults to an able-bodied “norm,” making exclusion a structural rather than an unwanted consequence.
  • It illustrates that accessibility mistakes come from assumptions: designers believe who the user is instead of investigating, researching, or involving Disabled people.
  • The piece highlights that accessibility must be built in from the start and seen as an ethical, collective responsibility rather than a specialized add-on or professional task.
Share:Ableist Design: Challenging Systemic Norms
24 min read

Learn how Don Norman‘s six interaction design principles explain why some things feel intuitive while others leave us frustrated.

Article by Paivi Salminen
Understanding Don Norman’s Principles of Interaction
  • The article breaks down Don Norman‘s six design principles that help users understand products instantly without needing instructions or feeling confused.
  • The piece shows how good design using Norman‘s principles makes everyday technology easier to use by matching how people naturally think and act.
Share:Understanding Don Norman’s Principles of Interaction
3 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and