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Win This Book! Drawing Ideas

by UX Magazine Staff
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Enter to win a copy of Drawing Ideas and the chance to have your design challenge turned into a video tutorial.

About a month ago, we posted a video flip-through of Drawing Ideas: A hand-drawn approach for better design, the new book by Mark Baskinger and Will Bardel.

Now we’re teaming up with UI Stencils and the publisher, Watson-Guptill, to give away two copies of the print book and a UI Stencil.

Here’s what you need to do to enter:

Tweet a design drawing challenge tagged with @UXMag and @DrawingIdeas. It could be a request to learn how to draw something you’ve wanted to illustrate, or a design challenge you’re working on right now that you need some extra inspiration or insight to complete. Keep it design related! No seamonster requests please.

You can also like UX Magazine on Facebook and post a message to the UX Magazine wall (not your own wall) with your design challenge.

Another way to enter: via email subscription by visiting UX Magazine’s email subscription page, filling out all of the fields, and clicking “Subscribe to list.” Once you’ve subscribed via email, you can enter the contest by emailing your design challenge to [email protected].

The contest deadline is January 3, 2014 and the two most interesting (and fun) submissions will be illustrated by Baskinger and/or Bardel and posted here in the magazine. One of the winners will also have their design challenge turned into a tutorial video by the authors. Both winners will receive a print copy of Drawing Ideas and a UI Stencil.

post authorUX Magazine Staff

UX Magazine Staff
UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.

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