Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Accessibility ›› Stop Helping Me, Google Calendar Autosuggest #wtfUX

Stop Helping Me, Google Calendar Autosuggest #wtfUX

by John Boykin
2 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

Had Google thought more about probability than about throwing in their existing technology just because they could, they would have left autosuggest out.

My client’s office in San Francisco has a corner called the UX area. Here’s what happens as I type “UX area” in Google Calendar as the location for a meeting:

What are the chances any of those are what I mean?

Autosuggest, which is such a great help for searching the web, is a worse-than-useless distraction in a calendar app. Why? Probability.

Searching the web is likely to be an expansive activity: You often don’t know exactly what you’re looking for, so you will probably welcome a discovery from the far-flung universe of possibilities.

But creating an entry in your calendar is the opposite. It’s a narrow, personal, intimate activity. You know precisely what you mean and want. A calendar entry reflects the comparatively small circle of people and topics and places you personally deal with.

So your act of creating an entry in your calendar is highly unlikely to be helped by intrusions from the far-flung universe of possibilities. And even when Google Calendar autosuggests something theoretically useful like people from my contacts list or history, that only slows me down. I can finish typing “Mike Starbucks” much faster – even with my thumbs – than I can redirect my attention to an autosuggestion list that changes with every character I type, scan and scroll through the many misses to find a hit (if any), and then tap/click that listing.

And don’t even get me started about the times Google Calendar defaults to a prepopulated date in the past…

Had Google thought more about probability than about throwing in their existing technology just because they could, they would have left autosuggest out, making Google Calendar actually more efficient to use.

Keep these coming. Send them to us via Twitter or Facebook using the hastag #wtfUX or email them to: [email protected] with “#wtfUX” in the subject line. Include as much context as you can, so we get a full understanding of what the f%*k went wrong.

Image of man with phone courtesy of Shutterstock.

post authorJohn Boykin

John Boykin
John Boykin answers to user experience designer, information architect, interaction designer, information designer, and UX researcher. He’s been doing all of the above for over 10 years. Clients include Walmart, Macy’s and Bloomingdale’s, Blue Shield, Bank of America, Visa, Symantec, NBC, HP, Janus, Prosper, and Mitsubishi Motors. His site, wayfind.com, will tell you more than you want to know.

Tweet
Share
Post
Share
Email
Print

Related Articles

Another lesson from studying UX with Laura Klein.

Article by Paivi Salminen
The Agile Trap Designers Fall into: Feeding the Beast
  • Agile teams are fast, but designers get stuck in an infinite loop of visual work: redesigning the same components over and over instead of solving real UX problems.
  • Design systems break that cycle, defining the building blocks once, freeing designers to focus on how the product works, not how it looks.
  • When the basics are in place, teams can start working together sooner, prototype faster, and release incremental features without the interface falling apart.
Share:The Agile Trap Designers Fall into: Feeding the Beast
4 min read

Real engagement is about designing experiences that people want to have. Here are some things that games do well that most apps don’t.

Article by Montgomery Singman
Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Conclusion
  • Most apps use gamification as a manipulation layer to drive metrics, but people engage with things that are truly worthy of their time, not points or streak guilt.
  • Apps that people stick with do this by designing for intrinsic motivation, making the experience itself rewarding.
  • The true measure of success is whether users feel more capable, accomplished, and enriched for having used your app.
Share:Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Conclusion
8 min read

For researchers, AI tools are making the move from advising to building easier than ever. But the real obstacle was never technical. Meet the researchers who allowed themselves to create — and what the cost was.

Article by James Lang
The New Makers
  • The article says that becoming a maker as a researcher is less about learning new tools or skills and more about giving yourself a new identity, and that without fixing the internal permission structures that define your swim lane, even the most democratized AI tools won’t turn a researcher into a maker — you don’t have a founder; you have a frustrated advisor with a prototype.
Share:The New Makers
20 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and