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Interaction Design

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How we deliver consistent wireframes across a growing design team
  • Inconsistent visual appearance between designers
  • Difficult handover process
  • Repetitive components slow us down
  • deciding to create the tools we need
  • At Liquid Light we use Sketch for all of our wireframing and design
  • In order to create a consistent approach we need to decide on the “best” approach for artboard sizing, typography, method of presentation..
  • To create a set of components that can be easily used in wireframes, they need to be sized consistently with each other

 

 

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