- 3D Graphics and Interfaces, Accessibility, Behavioral Science, Customer Experience, Design, Design Tools and Software, Interaction Design, Interface and Navigation Design, Mobile Applications, Mobile Technology, Motion and Animation, Usability, UX Education, UX Magazine
Everything you need to know about what makes a button great.
Article by Domas Markevicius
Designing the Perfect Button
- Buttons are one of the main UI elements in interactive design and most businesses measure their success by button clicks.
- The author covers the principles for a good button design at Wix:
- Making a button clear
- Making a button findable
- Making a button identifiable
- Maintaining clear, predictable and simple text
- Using single icon buttons with caution
- Minding hierarchy and emphasis
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- November 1, 2022
6 min read
- Behavioral Science, Customer Experience, Design, Design Theory, Emotion, Empathy, Employee Experience, Human factors, Usability, UX Education, UX Magazine
Burned out leaders lead teams to burn out.
Article by Lindsey Wallace
Compassion is a Strategy
- The author believes that compassion helps create teams and organizations that foster not just “human centered design” but organizations and structure that help people thrive rather than crushing them.
- The author shares her own story and gives tips on how to become a more effective compassionate leader:
- Let go of control and delegate intentionally
- Caring for yourselves and your families
- Let the news and the fullness of your experience into work
- Cancel things
- Work on your emotional distance
- Place a higher value on your mental and physical health than on your work
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- October 25, 2022
8 min read
- Accessibility, Agile and Iterative Process, Behavioral Science, Business UX Leaders, Customer Experience, Design, Design Theory, Usability, UX Education, UX Magazine, UX World Changing Ideas
To hear Dave Snowden talk at Design Thinking Ireland was to be treated to an avalanche of fascinating and deeply interconnected ideas like no other. The talk also seriously overwhelmed my sketchnoting abilities.
Article by David Hall
Chaos, Derrida and Pigeons: Things I Learnt From Dave Snowden
- The article covers a talk Dave Snowden gave at Designing Thinking Ireland telling about his developed Cynefin framework — a powerful decision-making framework that attempts to give us tools to absorb uncertainty, create resilience, and thrive in a complex world.
- The authors unpacks the following ideas:
- Consciousness is a distributed function
- Dark chocolate consumption and Nobel laureates
- Derrida and aporia
- Distributive ethnography
- Embracing ambiguity
- Exaptation
- Falcon and the pigeon
- Frozen Two and the adjacent possible
- Order, complexity, and chaos
- Sense-making
- Triopticon
- Wisdom of Crowds
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- October 20, 2022
9 min read
- Customer Experience, Design, Design Tools and Software, Technology, Usability, UX Education, UX Magazine
5 techniques to minimize the support load of your design system
Article by Tony Walt
Reducing the Support Load of Your Design System
- This article covers some techniques to minimize the support load of your design system that’ll also reduce the natural contact frequency with your consumers.
- There are a few techniques we use to lower our support load:
- Improve Documentation
- Open Office Hours
- Community Channels
- Support Hub
- Train System Advocates
- These techniques might help you build a more informed system, have stronger advocacy from your consumers, and prevent some support issues altogether.
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- October 19, 2022
6 min read
- Accessibility, Behavioral Science, Customer Experience, Design, Usability, UX Education, UX Magazine
Zoom has seen massive success over the last few years. However, some of its issues can make the overall experience pretty clunky and odd at times. Find out what are those in the article below.
Article by Adam Fard
Zoom UX Review: 8 Ways To Make The App Better
- The article covers some issues in Zoom product’s overall experience and some user needs that the author believes to be still unmet.
- The list of Zoom’s issues to be improved:
- Starting an instant meeting
- Opening Zoom links
- Endless scroll
- When someone requests to join the call
- Look and feel
- Weird way to be logged in as a host
- Integration with desktop and collaboration
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- October 18, 2022
6 min read
- Artificial Intelligence, Augmented Reality, Behavioral Science, Business UX Leaders, Conversational Design, Customer Experience, Defining AI, Design, Design Theory, Usability, UX Education, UX Magazine, UX World Changing Ideas
What AI-infused UX is and how to design AI-powered products
Article by Adam Fard
AI UX Design: A New Way Of Designing
- This article breaks down what AI-infused UX is and how to design AI-powered products.
- The author unpacks the following points in AI-infused UX:
- Personalization and customization
- Automation and productivity
- Data collection
- Things to bear in mimd when designing AI-powered products:
- Trust
- Usability Testing
- At the moment there are 2 major ways AI can help designers do their jobs better: automating routine tasks and gathering and interpreting usage data.
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- October 12, 2022
7 min read