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Persuasive Design

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Give your users one clear call-to-action for each task.

Article by Tammy Guy
Share:Usability Tip: One Main Call-to-Action Item Per Task
2 min read
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Accounting for cue, reaction, evaluation, ability, and timing in your design process can help spur your users into action.

Article by Stephen Wendel
Share:How to Help Your Users Take Action
5 min read
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How to successfully integrate mobile apps and emerging technologies into the offsite shopping experience.

Article by Elias Parker
Share:Four Mobile Design Tips for Brick-and-Mortar Retailers
9 min read
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A closer look at the Design for Experience awards category: Bottom Line Impact

Article by UX Magazine Staff, Design for Experience
Share:Design for Experience: Bottom Line Impact
2 min read
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Despite becoming more commonplace and in-demand, user experience is still victim to a number of misconceptions—here, four of them are sent to slaughter.

Article by Brian Pagán
Share:Four Myths About UX and How to Bust Them
6 min read
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