Article No. 1779 | June 22, 2020
Balancing personalized content with other sources of information
Article No. 1778 | June 19, 2020
As it stands today, consumption of content is at an all-time high, and it’s on its way upwards.
Article No. 1773 | June 12, 2020
Cognitive biases can easily sneak into your design work, especially if you work on a team
Article No. 1573 | February 2, 2016
When users are accustomed to using a pattern, even a minor change in that pattern can be very expensive in performance terms.
Article No. 1434 | May 8, 2015
Here they are! The winners of the 2014 international Design for Experience awards.
Article No. 1427 | April 20, 2015
When a performed action happens faster than expected, users may not appreciate the effort put into it or believe that the action happened at all.
Article No. 1385 | February 4, 2015
You can get free book from Rosenfeld Media by recommending someone for a Design for Experience award.
Article No. 1369 | January 7, 2015
An adapted excerpt form "Hooked: How to Build Habit-Forming Products" explores strategies for designing technology users will find addictive.
Article No. 1365 | December 29, 2014
You can get free book from Rosenfeld Media when recommend someone for a Design for Experience award.
Article No. 1363 | December 22, 2014
UX Magazine contributors give us their predictions for the trends and developments that will shape experience design in 2015.
Article No. 1362 | December 19, 2014
UX Magazine contributors give us their picks for the trends—both good and bad—that impacted experience design in 2014.
Article No. 1358 | December 11, 2014
A look at the nuts and bolts of leveraging big data to make social games more rewarding, more popular, and more profitable.
Article No. 1348 | November 24, 2014
The 2014 international Design for Experience awards program, presented by UX Magazine, is now accepting applications and recommendations.
Article No. 1308 | September 16, 2014
For technology to truly improve education, design needs to be the centerpiece for innovation, making the value proposition a better experience.
Article No. 1222 | April 16, 2014
Helping people make good financial decisions requires design that accounts for loss aversion and the salience of losses.
Article No. 1212 | March 31, 2014
The official website for the international Design for Experience awards is up and running!
Article No. 1208 | March 25, 2014
Give your users one clear call-to-action for each task.
Article No. 1198 | March 3, 2014
Accounting for cue, reaction, evaluation, ability, and timing in your design process can help spur your users into action.
Article No. 1194 | February 25, 2014
How to successfully integrate mobile apps and emerging technologies into the offsite shopping experience.
Article No. 1133 | November 4, 2013
A closer look at the Design for Experience awards category: Bottom Line Impact
Article No. 1119 | October 22, 2013
Despite becoming more commonplace and in-demand, user experience is still victim to a number of misconceptions—here, four of them are sent to slaughter.
Article No. 1071 | August 13, 2013
We're giving away five copies of the new Wiley book, "Evil by Design: Interaction design to lead us into temptation."
Article No. 1067 | August 6, 2013
As put forth in his new book, Evil by Design, Chris Nodder argues that it's acceptable to deceive users with persuasive design when it's in their best interests.
Article No. 1059 | July 23, 2013
Design should be supportive of users, but as design collides with sales and marketing, manipulative techniques are wielded with other goals in mind.