- Accessibility, Customer Experience, Design, Design Theory, Empathy, Usability, UX Education, UX Magazine
Bad things happen as we stop solving people problems and start solving business problems
Article by Jesse Weaver
Human-Centered Design Dies at Launch
- Even though every designer considers their most important stakeholder, this might only be good on paper
- The problem is that as a company moves through each phase of the design process, the organization’s incentives can fall farther out of alignment with the needs of the people using the product and align more with the needs of the business.
- The author walks through each designing phase, using a ride-sharing app as an example:
- Initial concept development/MVP (people problem)
- Reach product/market fit (product problem)
- Scale up (business problem)
- Cash out (market problem)
Share:Human-Centered Design Dies at Launch
Share this link
- August 23, 2022
9 min read