Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Consumer products ›› How to Tell Stories Everywhere in Your Design Process

How to Tell Stories Everywhere in Your Design Process

by Ashley Bernard
3 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

LeadBannerStoriesEverywhere

01. In Design

“Everybody is an expert in something.” Celeste Headlee — How to Have a Better Conversation

In many ways, the user’s story is the most important story to understand and honor. Everyone has a profound, unique story to tell that contains a world of design opportunities. As designers, it’s our job to listen to and retell our users’ stories through our designs. We can make beautiful wireframes, but they’re not truly valuable until they speak to the human needs and human stories that inspired them.

02. In Critiques

I’m sure many of us have received (and also given) design critiques along the lines of “I like that color.” or “Can you make it look more Instagram-y?” Critiquing is an integral part of the design process, and it’s where a lot can go wrong… or a lot can go right. What sets a valuable critique apart from a not-so-valuable critique is the story it tells. In Discussing Design, Connor and Irizarry describe the storyline of a good critique:

  1. Relate that aspect of the design to the design objective.
  2. Describe how and why that aspect does or doesn’t support that objective.

03. In Presentations

“Presentations have the potential to hold an audience’s interest just like a good movie.” Resonate — Nancy Duarte

Presentations are important tools that designers use to change, empower, and inspire their stakeholders in their design process and I’ve certainly left presentations feeling changed, empowered, and inspired. I’ve felt like I had been directly spoken to, taken on a journey and shown all that I could be.

04. Everywhere Else

Stories are human artifacts and they’re not just valuable in entertainment. They’re how we connect and learn from one another and they can be strategically placed everywhere throughout the design process. I’ve highlighted a few activities in the design process where they have the potential to create profound change, but there are countless others. I challenge you to find them. Write them. Rewrite them. Use them as a tool to create better designs and be a more impactful designer.

post authorAshley Bernard

Ashley Bernard

I’m a UX Designer from the Cayman Islands (currently based in San Francisco). I’m learning how to be a better meaning-maker, storyteller, and powerlifter. Find me at ashleybernard.com

Tweet
Share
Post
Share
Email
Print

Related Articles

AI didn’t just change work — it removed the starting point. This piece explores what happens when early-career jobs vanish, and why the most “future-proof” skills might be the oldest ones.

Article by Pavel Bukengolts
AI, Early-Career Jobs, and the Return to Thinking
  • The article illustrates how AI is quickly taking over beginner-level jobs that involve routine work.
  • The piece argues that the skills that remain most valuable are human ones, like critical thinking, communication, big-picture understanding, and ethics.
  • It suggests that companies must decide whether to replace junior staff with AI or use AI to help train and support them.
Share:AI, Early-Career Jobs, and the Return to Thinking
5 min read

Learn when to talk to users, and when to watch them in order to uncover real insights and design experiences that truly work.

Article by Paivi Salminen
Usability Tests vs. Focus Groups
  • The article distinguishes between usability tests and focus groups, highlighting their different roles in UX research.
  • It explains that focus groups gather opinions and attitudes, while usability tests observe real user behavior to find design issues.
  • The piece stresses using each method at the right stage to build the right product and ensure a better user experience.
Share:Usability Tests vs. Focus Groups
2 min read

Explore how interaction data uncovers hidden user-behavior patterns that drive smarter product decisions, better UX, and continuous improvement.

Article by Srikanth R
The Power of Interaction Data: Tracking User Behavior in Modern Web Apps
  • The article explains how interaction data like clicks, scrolls, and session patterns reveals real user behavior beyond basic analytics.
  • It shows how tools such as heatmaps and session replays turn this data into actionable insights that improve UX and product decisions.
  • The piece emphasizes using behavioral insights responsibly, balancing optimization with user privacy and ethical data practices.
Share:The Power of Interaction Data: Tracking User Behavior in Modern Web Apps
14 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and