Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Consumer products ›› How to Tell Stories Everywhere in Your Design Process

How to Tell Stories Everywhere in Your Design Process

by Ashley Bernard
3 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

LeadBannerStoriesEverywhere

01. In Design

“Everybody is an expert in something.” Celeste Headlee — How to Have a Better Conversation

In many ways, the user’s story is the most important story to understand and honor. Everyone has a profound, unique story to tell that contains a world of design opportunities. As designers, it’s our job to listen to and retell our users’ stories through our designs. We can make beautiful wireframes, but they’re not truly valuable until they speak to the human needs and human stories that inspired them.

02. In Critiques

I’m sure many of us have received (and also given) design critiques along the lines of “I like that color.” or “Can you make it look more Instagram-y?” Critiquing is an integral part of the design process, and it’s where a lot can go wrong… or a lot can go right. What sets a valuable critique apart from a not-so-valuable critique is the story it tells. In Discussing Design, Connor and Irizarry describe the storyline of a good critique:

  1. Relate that aspect of the design to the design objective.
  2. Describe how and why that aspect does or doesn’t support that objective.

03. In Presentations

“Presentations have the potential to hold an audience’s interest just like a good movie.” Resonate — Nancy Duarte

Presentations are important tools that designers use to change, empower, and inspire their stakeholders in their design process and I’ve certainly left presentations feeling changed, empowered, and inspired. I’ve felt like I had been directly spoken to, taken on a journey and shown all that I could be.

04. Everywhere Else

Stories are human artifacts and they’re not just valuable in entertainment. They’re how we connect and learn from one another and they can be strategically placed everywhere throughout the design process. I’ve highlighted a few activities in the design process where they have the potential to create profound change, but there are countless others. I challenge you to find them. Write them. Rewrite them. Use them as a tool to create better designs and be a more impactful designer.

post authorAshley Bernard

Ashley Bernard

I’m a UX Designer from the Cayman Islands (currently based in San Francisco). I’m learning how to be a better meaning-maker, storyteller, and powerlifter. Find me at ashleybernard.com

Tweet
Share
Post
Share
Email
Print

Related Articles

Find out how the interfaces you use every day are carefully designed to make decisions for you long before you think you’ve made them.

Article by Tushar Deshmukh
The Illusion of Choice: How Micro-Decisions Guide Macro-Control
  • The piece shows how designers use small visual and language tricks to guide users toward pre-determined choices without them knowing it. This is done through the “invisible architecture” of buttons, words, and timing.
Share:The Illusion of Choice: How Micro-Decisions Guide Macro-Control
9 min read

Discover how the design choices behind streaks, infinite scrolls, and guilt nudges are engineered to keep you hooked, and what ethical UX designers can do about it.

Article by Tushar Deshmukh
Designing for Dependence: When UX Turns Tools into Traps
  • The article argues that many popular apps are deliberately designed to create dependency rather than serve users, using psychological tricks like streaks, guilt nudges, and endless scrolls to hijack behavior, and calls on UX designers to prioritize user well-being over engagement metrics.
Share:Designing for Dependence: When UX Turns Tools into Traps
10 min read

Uncover an inclusive design approach to the most common point of friction.

Article by Shannon Joycelyn
Inclusive Login Starts at the First Step
  • The article examines how traditional password-based login systems fail a significant portion of legitimate users, particularly older adults and those in non-Western usage contexts, and argues for recognition-based authentication as a more inclusive alternative, drawing on the curb-cut effect to show that designing for constrained conditions ultimately improves the experience for everyone.
Share:Inclusive Login Starts at the First Step
5 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and