Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Behavioral Science ›› Behavioral Design: What Is It? And Why Should You Learn To Apply It?

Behavioral Design: What Is It? And Why Should You Learn To Apply It?

by Marcelo Brum
4 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

The opposite direction is the right one.

Let’s do a mental exercise: Imagine there’s a basketball rolling downhill, okay? – Other approaches like “UX” or “User-centered design” will do whatever it takes to eliminate any obstacles the ball may encounter along its path. In other words, they will help reduce friction in its journey, hoping that it will reach its goal.

However, there are many things these approaches won’t cover. For better or worse, we are watching a movie that has already started because we are paying attention to an effect: “The ball is coming, let’s do something about it.” But why is the ball coming? Is this its best destination? And most importantly, if we know there is something better for it, should we allow it to reach a destination that is not so beneficial What a dilemma!

The problem, precisely, is that these methodologies try not to interfere with the ball. Behavioral Design, on the other hand, goes in the opposite direction, knowing that not only is it impossible not to influence, but it is absolutely necessary!

Let’s talk about influence. A key starting point is that, whether we like it or not, as designers/creators of products and services, we will influence the outcomes in one way or another because, as Thaler and Sunstein claim in “Nudge,” we are choice architects. When we remove or add an obstacle to prevent the ball from falling into a hole, for example, we are influencing the outcome. Knowing this as a fact, we need to go further back and not just focus on removing barriers.

About our way of thinking. We could state that most of us act in our own self-interest. We love ourselves and want what’s best for us, right? However, ask yourself this question honestly: ‘Do I always make the best decisions for my own well-being?’ The answer is probably a resounding ‘No,’ and in many cases, that ‘No’ is extensive and has complex implications.

Well, behavioral sciences (born from behavioral economics) are here to show us exactly that: we don’t always make the best decisions, not because we’re incapable but because it’s VERY difficult to escape our cognitive biases. Due to cognitive biases, humans will make predictable errors. That’s why we need to help people (including ourselves) make better decisions, like starting a new healthy habit, sticking to medical treatment, or giving up a harmful habit. But of course, that’s easier said than done! 😅

Where do we start? In a nutshell: forget about the ‘features.’ 
 When designing a product, whether physical, digital, or a service, we shouldn’t focus on designing a ‘feature.’ That’s the mistake most entrepreneurs and product teams make. The reality is that an ‘awesome feature‘ won’t guarantee the success of your product; asking that one thing to compensate for everything else is too much to ask and represents a significant risk.

So, what should we focus on? – One word: ‘value’. Offer value, no matter how small, to all the actors involved. That should become your motto. Here’s a brief post about that.

Now, here’s a practical mapping of what we really need to do:

Design situations > to > Create behaviors > to > Deliver value.

Let’s start with the situation. For a behavior to occur, we need to design a balance (a situation) between three main types of barriers: motivation barriers, ability barriers, and trigger barriers. Here’s a brief blog post about that.

You see, for a behavior to occur (let’s say we need people to follow a specific morning routine and then answer some questions about how it went), we’ll need:

  1. Find an optimal point where their motivation is sufficient (the effort must be worth it).
  2. 
Users must be capable of actually performing that routine. If it’s too difficult, too costly, or somehow inaccessible to them, the behavior won’t happen.
  3. We need clear and timely triggers they can react to.

As behavioral designers, our task is to create strategies that strike the right balance between these barriers, an ‘ideal situation,’ that allows the desired behavior to occur (quit smoking, wake up early, etc.). If the behavior is carried out, the user will gain some value in return and will want to continue participating because it’s feasible and valuable.

Conclusion. Behavioral Design is a much more comprehensive product design approach that, unlike other disciplines, does not remain on the surface. It delves into, identifies, and acts upon specific psychological factors, designing for them without leaving loose ends. Every action, perception, and reaction will be mapped so that all parties involved benefit from the product/service and want to be part of it. Nothing is left to chance or a simple ‘let’s make things easier for users and then cross our fingers.‘ That’s no longer enough. Nowadays, it’s necessary to move forward and learn to master these tools.

post authorMarcelo Brum

Marcelo Brum
Hi there, I’m Marce, from Uruguay, I’m a Behavioral Designer at ingeniousbehavior.com. Been working in the design field for over 16 years - 9 of them related to tech-. I’m passionate about psychology and strategy and found my place in the world applying behavioral sciences to product design, doing my best to help people change behaviors for good.

Tweet
Share
Post
Share
Email
Print
Ideas In Brief
  • The article introduces the concept of Behavioral Design, emphasizing the importance of understanding cognitive biases and delivering value to all parties involved in the user experience.

Related Articles

When a traveler loses her bag, a simple UX flaw turns inconvenience into chaos. What if smart design and AI could turn that moment into a story of trust instead?

Article by Krystian M. Frahn
UX Promptly Needed: a Railway Digital Transformation Story
  • The article shows how poor UX design in railway lost and found systems creates frustration and inefficiency for passengers and staff.
  • It argues that applying human-centered design and AI-powered tools, such as QR-based tracking and digital reporting, could transform the process into a seamless, trust-building experience.
Share:UX Promptly Needed: a Railway Digital Transformation Story
3 min read

AI is changing how designers work — speeding up workflows, sparking creativity, and taking care of the tedious parts. But it’s not here to replace designers — it’s here to amplify their insight, empathy, and impact.

Article by Nayyer Abbas
AI Boosts for UI/UX Designers: Fast Growth with Smart Tools
  • The article explores how AI transforms UI/UX design by automating repetitive tasks, speeding up workflows, and enhancing creativity across ideation, prototyping, and research.
  • It argues that AI empowers rather than replaces designers, freeing them to focus on insight, empathy, and strategy while maintaining ethical and user-centered design.
Share:AI Boosts for UI/UX Designers: Fast Growth with Smart Tools
5 min read

AI didn’t just change work — it removed the starting point. This piece explores what happens when early-career jobs vanish, and why the most “future-proof” skills might be the oldest ones.

Article by Pavel Bukengolts
AI, Early-Career Jobs, and the Return to Thinking
  • The article illustrates how AI is quickly taking over beginner-level jobs that involve routine work.
  • The piece argues that the skills that remain most valuable are human ones, like critical thinking, communication, big-picture understanding, and ethics.
  • It suggests that companies must decide whether to replace junior staff with AI or use AI to help train and support them.
Share:AI, Early-Career Jobs, and the Return to Thinking
5 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and