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- UX Concerns Across Mobile Platforms
Whether you’re developing applications for one specific mobile platform, or targeting multiple mobile operating systems , it is a good idea to become familiar with the established general user expectations for each device. This article discusses the ...
Article - Joseph Labrecque - July 21, 2011 - 5 comments - 0 attachments
- Concept to Code
Title 2: Code literacy in UX The DNA of our industry is rapidly evolving . Devices are multiplying like a zombie plague ; once immutable patterns are being chal ...
Article - Ryan Betts - May 17, 2011 - 7 comments - 0 attachments
- Immersive Mobile E-Commerce Search Using Drop-Down Menus
Video games and book readers have shown that it is possible to create interfaces that promote engaging, immersive experiences even on the tiny screens of mobile devices . Many mobile games make the gameplay experience more immersive b ...
Article - Greg Nudelman - February 02, 2011 - 3 comments - 0 attachments
- From Pattern to Component
In 1899 the largest automobile producer in world, Benz & Cie, made a grand total of 572 cars. Few could afford such hand-built luxuries. But in 1908 Henry Ford began to mass-produce the Model T using an assembly line. By distilling the compl ...
Article - Tyler Tate - January 05, 2011 - 5 comments - 0 attachments
- The News Feed
Title 2: The ideal model for presenting news and information online The organization of corporate news and information websites is remarkably consistent, and has been f ...
Article - Andrew Turrell - December 30, 2010 - 5 comments - 0 attachments
- Yahoo! Design Pattern Library
Say what you will about Yahoo!, they sure do a lot for the developer community. We’re loving their design pattern library for building slick wireframes in OmniGraffle, Visio or any program that imports images. Article No: ...
Article - Alex Schleifer - June 04, 2008 - 1 comment - 0 attachments
