- Behavioral Design, Game Design, Gamification Series, Human-Centered Design, Product Design, User Experience, UX Design
Real engagement is about designing experiences that people want to have. Here are some things that games do well that most apps don’t.
Article by Montgomery Singman
Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Conclusion
- Most apps use gamification as a manipulation layer to drive metrics, but people engage with things that are truly worthy of their time, not points or streak guilt.
- Apps that people stick with do this by designing for intrinsic motivation, making the experience itself rewarding.
- The true measure of success is whether users feel more capable, accomplished, and enriched for having used your app.
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- June 16, 2026
8 min read