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No Bottom Line? No Experience
The results of the Bottom Line Impact category of the Design for Experience awards highlight the importance of balancing business needs and user needs.
Article - Josh Tyson | UX Magazine - September 12, 2014 - 2 Comments
Simplicity, It’s Complicated
While it's wise to strive for simplicity in product design, the ultimate goals should be ease and clarity of use.
Article - John Boykin - September 9, 2014 - 11 Comments
UX, Nude Celebrity Selfies, and the Cloud
Surprisingly, a series of grievous UX fails by Apple led to the recent leak of hundreds of private photos of female celebrities.
Article - Joseph Dickerson - September 5, 2014 - 8 Comments
Responsive Icons and Logos for the Responsive Web
Why designing responsive icons and logos can help create flexible, future-proof solutions that enhance user experience.
Article - Joe Harrison - September 4, 2014 - 5 Comments
Improving Mobile Interfaces with Rich-Touch Interactions
For mobile devices to maximize their computing potential, we need touch-based interfaces that utilize the complex input our fingers and hands can express.
Article - Chris Harrison - September 3, 2014 - 2 Comments
I Love You, Instagram ... but Why Won’t You Let Me Make Collages?
Wishing that Instagram had a feature for creating collages, one user decided to create her own a prototype.
Article - Lin Wang - August 28, 2014 - 10 Comments
Avoiding Featuritis in the Connected Car Gold Rush
For connected cars to truly connect with users OEM's need to figure out what's really important to drivers and make their information systems simple to use.
Article - Doug Hopkins - August 19, 2014 - 2 Comments
Want the Best User Experience? Make it Harder to Add Features
Adding features is easy when you design with scalability in mind. But is that really a good thing?
Article - Jonathan Courtney - August 18, 2014 - 18 Comments
Making a Case for Animations and Interactivity
Animated user interface elements can increase your product's usability, define its personality, and make it more fun to use, but they come at a significant cost.
Article - - August 14, 2014 - 3 Comments
Trust in Experience Design
Trust is the “good” in good experience design—are you making sure your product is trustworthy?
Article - Chad Vavra - August 8, 2014 - 3 Comments