Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Home ›› Digital Publishing and eBooks ›› Page 5

Digital Publishing and eBooks

Read these first

With gamification continuing to grow in popularity as a way to engage users, the new book Gamification at Work lays out the five steps of “player centered design.”

Article by Janaki Kumar
Share:Five Steps to Enterprise Gamification
7 min read
5-steps-to-gaw-small

We’re giving away three digital copies of the new Rosenfeld Media book, Design for Care: Innovating Healthcare Experience, by Peter H. Jones.

Article by UX Magazine Staff
Share:Win This Book! Design for Care: Innovating Healthcare Experience
1 min read
design-for-care-contest-small

An excerpt from the “Design Research for Healthcare Services” chapter of the new book Design for Care explains participatory scenario design in the context of health.

Article by Peter H. Jones
Share:Book Excerpt: Design For Care
3 min read
design-for-care-small

As the book “Make It So” points out, Star Trek has influenced the course of interaction design and continues to push the boundaries of design imagination.

Article by Christopher Noessel, Nathan Shedroff, UX Magazine Staff
Share:Make It So: Five Lessons in Interaction Design from Star Trek
7 min read
mis-st-small

Enter to win a copy of Jeff Gothelf’s new book, Lean UX: Applying lean principles to improve user experience.

Article by UX Magazine Staff
Share:Win a Copy of “Lean UX”
1 min read
lean-ux-contest-small

The author of the new O’Reilly book, Lean UX: Applying lean principles to improve user experience, shares his thoughts on outcomes, iterations, and more.

Article by UX Magazine Staff
Share:Talking Lean UX with Jeff Gothelf
4 min read
lean-ux-small

Tell us about you. Enroll in the course.

    This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and