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Design Theory

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A tried and tested method for modeling meetings to get the best outcomes for your team. This article is about using design to design design-related stuff for design-related processes. It’s all very meta, and also META (Most Effective Tactics Available)

Article by Maria Fakhruddin
Designing Design Meetings: Overhauling a DesignOps Process Using Design Thinking
  • Meetings are an integral part of our work day but not all of us do enough to make them successful.
  • Ways you could remodel your meetings for a more productive outcome:
    • Empathise through surveys or interviews
    • Co-create to innovate
    • Meet prototypes
    • Rinse, repeat
  • Well-designed meetings are a wonderful way to add value to your work and give you a rewarding collective sense of progress.
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4 min read
Designing-Design-Meetings_-Overhauling-a-DesignOps-process-using-DesignThinking

 

Article by Wicar Akhtar
Affordance in Good Product Design
  • Knowing how affordance impact user experience design is necessary for producing high-quality, user-friendly products.
  • The article covers:
    • The definitions of affordances and signifiers
    • Types of affordances
    • How affordances can be used in UX design
    • How to design for the best affordance
  • Using affordances well can reduce the time your customers think and explore so they can achieve their goals faster and easier.
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6 min read
Affordance in Good Product Design

Narrative design is something we rarely read about. But is it even possible for designers to describe a design solution entirely with text? Let’s find out!

Article by Dave Vronay
Understanding Narrative Design
  • Narrative design is a way of describing a design solution entirely with text by telling the story of how the user would accomplish their job or task without reference to any particular design platform or modality.
  • Narrative designs are very easy for users to understand.
  • Working with narrative design gives an easy framework for assessing the threats and delights in a design separately from the threats and delights of the actual interface components from which the design is created.
  • Narratives are very useful for the development team to validate and estimate dev work against.
  • Once the narrative is complete, validated, and approved, designers can use that to build the detailed design.
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11 min read
Understanding-Narrative-Design

Feeling like a fraud? Everyone can experience impostor syndrome when trying something new and user researchers aren’t an exception. However, there are ways to ease this feeling and embrace the fear of failure. It’s time we started dealing with impostor syndrome. Let’s find out the ways to do that.

Article by Nikki Anderson
Dealing with Impostor Syndrome as a User Researcher
  • Nikki Anderson-Stanier, Founder at User Research Academy, shares her perspective on:
    • Their definition of imposter syndrome
    • Author’s experience of managing impostor syndrome throughout her career
    • Ways impostor syndrome manifests in user research
  • There are some ways to ease the feeling of being an impostor and embrace the fear of failure:
    • Try a different method or push yourself to present research in a new way.
    • Learn how to take feedback in stride.
    • Own and celebrate your achievements.
    • See yourself as a work-in-progress.
    • If you don’t know, ask for help.
    • Remember you are the expert on this subject.
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6 min read
Dealing-with-impostor-syndrome-as-a-user-researcher

While brainstorming, it is always a good idea to think of as many ideas as possible in the initial stage. Check out one more technique — an “Operator Overloading” approach that might diversify your ideation processes.

Article by Nahush Farkande
Operator Overloading: An Approach To Ideation
  • The author identifies the term “Operator Overloading” in this context as a brainstorming approach when coming up with product ideas.

  • The steps taken in this approach are as follows:

    1. Jot Down the steps involved in the current process
    2. List the operators in each step.
    3. Make a collection of all the operators from the previous step.
    4. Try to think of optimizations for each operator.
  • The author gives 3 examples of “Operator Overloading” in action:

    1. Prompt: Design an iPad case for a doctor’s office.

    2. Prompt: Design a better way to remember which page you are on in a book.

    3. Prompt: Design an easier way to carry groceries without a carю

  • While the ideas generated using “Operator Overloading” technique might not always be optimal, it can serve as a good starting point in the initial stages of ideation.

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4 min read
Operator Overloading: an Approach to Ideation

Learn 5 foundational tips on how to create better learning experiences for the EdTech industry.

Article by Nicole Gallardo
5 Ways to Design Better EdTech Products with UX
  • The author unpacks 5 foundational tips to help UX designers create better learning experiences for the EdTech industry:
    1. Don’t design for EdTech. Design for education, using technology.
    2. Co-create with your learning community.
    3. Learn to speak business.
    4. Look outside of EdTech for inspiration.
    5. Diversify your experiences.
  • Designers need to remember that advancing the quality of UX design and advancing the industry standards themselves is a shared responsibility.
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8 min read
5 Ways to Design Better EdTech Products with UX

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