- Contests and Giveaways, Customer Experience, Design, Emotion, Facebook, Flow and Immersion, Interface and Navigation Design, Product design, Technology, Visual Design
The winners of our How to Transform Your Ideas into Software Products giveaway share their favorite products that differentiate through design.
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- November 12, 2014
- Analytics and Tracking, Business Value and ROI, Consumer products, Customer Experience, Design, Emotion, Flow and Immersion, Gestures, Information Design and Architecture, Interaction Design, Interface and Navigation Design, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Product Releases and Redesigns, Social Networking, Technology, Usability, Visual Design
By reflecting human behavior, presenting the right information, staying simple and trustworthy, and using an addictive gesture, Tinder has become a wildly successful app.
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- November 11, 2014
- Design, Design Theory, Government and Public Services, Information Design and Architecture, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Product Releases and Redesigns, Project Management, Strategy, Team Dynamics, Technology, Technology for the Common Good, Ubiquitous Computing
Jess McMullin, Christian Crumlish, Whitney Quesenbery, and Marc Rettig discuss ways design might impact the legislative branch of the federal government.
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- November 6, 2014
- Android, Apple iOS, Content and Copy, Design, Design Tools and Software, Development, Flow and Immersion, Information Design and Architecture, Interface and Navigation Design, Mobile Applications, Mobile Technology, Motion and Animation, Product design, Prototypes, Technology, Visual Design
A review of four page-based prototyping tools—Flinto, Invision, Keynote, and Fluid UI—reveals strengths, weaknesses, and use-cases for each.
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- November 5, 2014
- Consumer products, Design, Design Tools and Software, Digital Publishing and eBooks, Direct Observation Research, Emotion, Empathy, Human factors, Personal and Professional Development, Product design, Product Releases and Redesigns, Project Management, Psychology and Human Behavior, Research Methods and Techniques, Research Tools and Software, Team Dynamics, Technology
A thoughtful examination of empathy in life and in the context of design reveals that empathy is not merely about receiving, but also about giving.
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- November 4, 2014
- Content and Copy, Design, Design Tools and Software, Facebook, Flow and Immersion, Google, Interaction Design, Patterns and Components, Product design, Project Management, Research Methods and Techniques, Research Tools and Software, Storytelling, Technology, Twitter, Usability
Card decks are an enduring tool with the power to transform digital and physical experiences by helping designers reorganize their thoughts and inspiring new interfaces
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- November 3, 2014