- Behavioral Science, Conversational Design, Customer Experience, Design, Design Theory, Human factors, Product design
Addressing these 3 fundamental psychological needs in our products increases user motivation and well-being. Users will be more engaged and more likely to use our designs.
Article by Tanner Kohler
Autonomy, Relatedness, and Competence in UX Design
- The self-determination theory explains how three basic psychological needs — autonomy, relatedness, and competence — drive human motivation:
- Autonomy: Users value products they can customize to their needs and preferences.
- Relatedness: Products that relate to users’ needs and perspectives strengthen relationships and increase satisfaction.
- Competence: Clear and compelling design helps users become competent using the system, leading to positive outcomes.
- When it’s challenging to accommodate autonomy, relatedness, and competence in a single design, testing with potential users can help determine which need is the most important.
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- April 11, 2023
11 min read
- Behavioral Science, Design, Design Theory, Human factors, Visual Design
Discover how to create a user-centered experience by designing for the Locus of Attention.
Article by Vero Vanden Abeele
Why Skilled UX Designers Are (Like) Magicians
- The article is built around the term “locus of attention”, which refers to the focus of attention, including not only the actively chosen object but also anything that grabs one’s attention, including cases where selective attention wanders off.
- The manipulation of users’ attention is essential in UX design, as the locus of attention determines what will be noticed and what will be ignored.
- A skilled UX designer should know how to grab, hold and relocate the locus of attention.
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- April 6, 2023
14 min read
- Conversational Design, Design, Interaction Design, Mobile Applications, Product design, Product Releases and Redesigns, Usability
Article by Peter Ramsey
Copying Designs Doesn’t Work, And Here’s Why
- The author speculates on the right balance between drawing inspiration from existing designs and creating original work and provides some do’s and don’ts of implementing inspiration.
- Copying another’s design may result in losing the key elements that make it work, making it difficult to replicate the original experience.
- Designers can use inspiration as a starting point rather than a destination to fuel creativity.
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- April 4, 2023
6 min read
- Conversational Design, Design, Design Theory, UX Education
Balancing Creativity and Analysis to Solve Complex Problems.
Article by Nate Schloesser
The Art & Science of Design
- The article explores the balance between subjective creativity and objective analysis in design.
- From the author’s perspective, designerʼs priorities should include:
- Experimenting with new ideas;
- Remaining receptive to feedback;
- Relying on data analysis to refine and enhance their designs;
- Generating solutions that positively impact society’s accessibility, sustainability, and social justice.
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- March 30, 2023
12 min read
- Design, Design Theory, The rise of design, Things UX People Like
In a world of attention-grabbing headlines, it’s more important than ever to critically evaluate claims of “dead” concepts and practices.
Article by Rich Nadworny
Bring out your dead!
- From author’s perspective, labeling concepts or practices as “dead” has become commonplace, but such claims are often superficial and driven by commercial interests.
- The media industry tends to favor sensationalism over substantive analysis, which can lead to oversimplification of complex issues.
- The excitement of design and innovation lies in its evolution and rediscovery, as it continuously gets better through trial and error over time. It’s important to critically evaluate trends and consider the broader context.
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- March 23, 2023
3 min read
- Design, Personal and Professional Development, Project Management, Psychology and Human Behavior
The insights on how leadership can make or break innovation and design projects.
Article by Rich Nadworny
The Leadership Leverage Points In A Design And Innovation System
- According to the author, ,weaknesses in the design thinking process can often be traced back to leadership’s failure to support the project.
- Leaders can maximize their impact on innovation and design by creating a compelling story, being clear about the consequences of not buying in, and implementing ongoing assessments to amplify successful practices.
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- March 16, 2023
4 min read