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- Proto.io - Mobile Prototyping
Proto.io is a silly-fast way to create fully interactive mobile app prototypes. Launched in 2011 and designed specifically for mobile, Proto.io can simulate everything an app can do. That includes interactive touch gestures, screen ...
Resource - Artemis Pattichi - April 26, 2012 - 0 comments
- Free eBook: Six Circles – An Experience Design Framework
As technology has advanced, the importance of how humans interact with systems, machines, and each other, have also advanced into a fusion of disciplines, coalescing under the banner of "user experience." And though "experience" is a vast and abstract n ...
Article - UX Magazine Staff - February 23, 2012 - 1 comment
- Conversion Conference West 2012 San Francisco
Conversion Conference is a two-day professional event focused exclusively on conversion rate optimization. Scheduled for March 5-6 at the Marriott Marquis in San Francisco, Conversion Conference offers marketers the opportunity to learn the latest strat ...
Event - Tiffany Hampton - February 21, 2012 - 0 comments
- Six Circles – An experience design framework (PDF version)
James Kelway started the Six Circles – an Experience Design Framework, as an enquiry into how different design principles can be applied to the field of digital product design. The principles studied led to the emergence of six core themes; persuasio ...
Resource - James Kelway - February 16, 2012 - 1 comment
- Six Circles – An experience design framework (.Epub version)
This Epub version was created for Macs first, however, however, you can use http://www.magicscroll.net/ as a Chrome plugin or for Firefox https://addons.mozilla.org/en-US/firefox/addon/epubreader/ . Or you can download the PDF version here: Six ...
Resource - James Kelway - February 01, 2012 - 0 comments
- Simple and Usable Web, Mobile, and Interaction Design
In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digit ...
Resource - Giles Colborne - September 26, 2010 - 0 comments
- Web Forms How-To Part 1: Simplicity
At one point in the history of UX design there was almost hysteria for simplicity , with many people claiming that simplicity was always good and complexity was always bad. Lately, though, it’s become clear that not everything can have only one butto ...
Article - Eduard Martini - September 20, 2011 - 3 comments
- Debating the Fundamentals
Title 2: The geographic, temporal and political nature of usability heuristics Usability heuristics are each hailed as irrefutably true. They serve as our shared vo ...
Article - Alex Faaborg - September 08, 2011 - 3 comments
- Pleasant Things Work Better
Evolutionary psychology tells us that humans are programmed to prefer bright colors, sweet flavors, and roundness of shapes. We are attuned to these things for survival: awareness of danger or safety, sources of energy, and choosing a healthy mate. ...
Article - Dana Chisnell - January 25, 2011 - 9 comments
- The Dirtiest Word in UX: Complexity
It’s hard to read anything about UX without finding a reference to the constant tension between simplicity and complexity. People have strong preconceived notions about the words, especially when it comes to experience design. You don’t have to be a UX ...
Article - Francisco Inchauste - July 06, 2010 - 21 comments
