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Review: UX Archive
UX Archive is a great resource for comparing user flows, but the direction of the site's growth is unclear.
Article - Andrew Zusman - January 7, 2013 - 1 Comments
Investigating Cross-Channel Consistency
When designing for cross-channel experiences, it's helpful to examine the realm and nature of consistency.
Article - Tyler Tate - December 21, 2012 - 1 Comments
Review: The Mobile Book - Smashing Magazine
The Mobile Book, from the folks at Smashing Magazine, harnesses the chaos of the fastest growing sector in UX.
Article - Steve Tengler - December 10, 2012 - 0 Comments
Research Where Your Channels Cross
Solid UX requires understanding the relationships customers have with your different points of access.
Article - Jessica Peterson - December 6, 2012 - 3 Comments
The Cost of a Touch
When designing mobile apps, weighing the value of every gesture is key for creating a positive user experience.
Article - Chris Griffith - November 5, 2012 - 7 Comments
Ditch Traditional Wireframes
Building wireframes in HTML and CSS gives you tremendous flexibility when testing and coding your product.
Article - Sergio Nouvel - October 24, 2012 - 21 Comments
The Ultimate User Experience
The power, prevalence, and portability of mobile technology give designers and developers the power to change lives the world over.
Article - Tim R. Todish - October 18, 2012 - 2 Comments
Designing for Context: The Multiscreen Ecosystem
Connecting applications across smart devices creates product ecosystems that dynamically respond to user contexts for enhanced experiences.
Article - Avi Itzkovitch - July 2, 2012 - 0 Comments
A Primer on Responsive Design
Understanding how responsive design works and when to use it is the first step in getting the right content to users and reducing long-term site maintenance costs.
Article - Kevin Stakem, Lindy Roux, Matt Holland - June 12, 2012 - 4 Comments
Excerpt From The New Book "The Mobile Frontier"
Follow these guidelines for designing touch-based interactions on mobile and tablet devices to increase application usability and user enjoyment.
Article - Rachel Hinman - June 6, 2012 - 0 Comments