Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Get exclusive access to thought-provoking articles, bonus podcast content, and cutting-edge whitepapers. Become a member of the UX Magazine community today!

Home ›› Design ›› Tablet usability: the future can’t come soon enough

Tablet usability: the future can’t come soon enough

by Steve Workman
2 min read
Share this post on
Tweet
Share
Post
Share
Email
Print

Save

Last weekend I sat on the Tube (the London Underground to international readers), Piccadilly line to be exact, heading into central London. A young man got on and sat down opposite me. He got out a little ASUS netbook, turned it on, and swiveled the lid to use it as a touchscreen. “Awesome,” I thought, “he’s got one of those cool touchscreen netbooks running Windows 7. I’d love one of those, it’d be so convenient.”

I watched the man use the laptop for a while, as he tapped at the screen and used two fingers to scroll on a page. It looked ace—it looked simple. But soon the experience turned sour.

I watched as the man pulled a stylus out from the side of the computer and started to tap at the screen. I thought styluses had been banned by international law since the introduction of the iPhone nearly two and a half years ago. Still, if there are still some things that can’t use the OS zoom function, then maybe a stylus has to be used.

I then received an even greater shock.

I watched in amazement as the man lifted up the screen to try and use the keyboard. Upside down. A CTRL + something command that was not present in the touchscreen menu.

Naturally, as a usability practitioner, I was horrified but continued to watch the bloke struggle. It took him five stabs and glances back at the screen to confirm the action was successful. By this time, the man looked thoroughly frustrated with his program’s choice of shortcut. Soon after, he packed up his laptop and got off the train.

What seems to be the moral story is that no matter how advanced your OS is, the applications that you run can still scupper the experience, especially with tablets. There are two solutions to this problem:

  1. The iPhone way: Touch is the only interaction option. No legacy apps are allowed. It’s an OS designed for touch and for touch only.
  2. The full screen keyboard way: Windows 7 may have a good touchscreen keyboard, but it isn’t implemented in all apps (the iPhone way). You would need a true full-screen multi-touch keyboard, adaptable to different screen sizes, to make it function correctly.

Hopefully there’s a third way: the Apple tablet way. We’ll wait and see about that

This article was originally published on Steve’s blog.

post authorSteve Workman

Steve Workman
Steve Workman is a consultant for PA Consulting Group in London. His job is to design and create applications and web sites using the latest standards-compliant and accessible technology. Steve is the lead mobile developer within PA, making Android and iPhone apps for the enterprise. He is also an organiser of the London Web Standards group who set up educational talks on web standards for people in the London area. Follow him on Twitter @steveworkman or read his personal blog on steveworkman.com

Tweet
Share
Post
Share
Email
Print

Related Articles

Lean UX and User-Centered Design share the same heart — empathy for users — but differ in pace and practice. This piece shows how Lean UX turns UCD principles into a faster, data-driven approach for modern teams.

Article by Paivi Salminen
Lean UX vs. User-Centered Design
  • The article explains that while both Lean UX and User-Centered Design focus on users, Lean UX adapts UCD principles for speed, collaboration, and rapid learning.
  • It argues that Lean UX evolves user-centered thinking into an agile, data-driven process that helps teams design the right thing faster.
Share:Lean UX vs. User-Centered Design
3 min read

When a traveler loses her bag, a simple UX flaw turns inconvenience into chaos. What if smart design and AI could turn that moment into a story of trust instead?

Article by Krystian M. Frahn
UX Promptly Needed: a Railway Digital Transformation Story
  • The article shows how poor UX design in railway lost and found systems creates frustration and inefficiency for passengers and staff.
  • It argues that applying human-centered design and AI-powered tools, such as QR-based tracking and digital reporting, could transform the process into a seamless, trust-building experience.
Share:UX Promptly Needed: a Railway Digital Transformation Story
3 min read

AI is changing how designers work — speeding up workflows, sparking creativity, and taking care of the tedious parts. But it’s not here to replace designers — it’s here to amplify their insight, empathy, and impact.

Article by Nayyer Abbas
AI Boosts for UI/UX Designers: Fast Growth with Smart Tools
  • The article explores how AI transforms UI/UX design by automating repetitive tasks, speeding up workflows, and enhancing creativity across ideation, prototyping, and research.
  • It argues that AI empowers rather than replaces designers, freeing them to focus on insight, empathy, and strategy while maintaining ethical and user-centered design.
Share:AI Boosts for UI/UX Designers: Fast Growth with Smart Tools
5 min read

Join the UX Magazine community!

Stay informed with exclusive content on the intersection of UX, AI agents, and agentic automation—essential reading for future-focused professionals.

Hello!

You're officially a member of the UX Magazine Community.
We're excited to have you with us!

Thank you!

To begin viewing member content, please verify your email.

Get Paid to Test AI Products

Earn an average of $100 per test by reviewing AI-first product experiences and sharing your feedback.

    Tell us about you. Enroll in the course.

      This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and