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Research Tools and Software

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Clear processes for secondary research are rare. Some ideas on how to improve the way designers collect and document existing knowledge.

UX Case Study: Encouraging Secondary Research in Design
  • Teisanu Tudor started an exploration of around 47 designers, managers, and researchers in order to figure out how they could enrich secondary research.
  • There are a few designers author talked to who run exploratory research studies before sketching out any ideas.
  • Before diving into visual work, there are plenty of sources that could (and should) provide crucial insights for building a foundation.
  • Equipped with feedback from that 47 people, Teisanu Tudor explores the idea of designing a refined aggregator to help product designers obtain a diverse and comprehensive range of data while conducting the secondary research.
Share:UX Case Study: Encouraging Secondary Research in Design

Just what are the differences between user stories and use cases? Don’t they have the same goals? But, user stories and use cases are not quite the same.

Share:User stories vs use cases: how they stack up

The more ideas and solutions you generate, the better chance you have of seeing your highest-impact ones make it to market.

Share:Think Fast, Create Fast, Innovate Fast: A Lightning Round on Rapid Ideation

We talk with UserZoom CEO Alfonso de la Nuez about the importance of user testing, how to recruit panelists, and why research is an inspiration.

Share:In Conversation with Alfonso de la Nuez

By applying the Pareto Principle to user research, you can identify the top percentage of your product’s usability issues and feature gaps, then jump in and fix them.

Share:Pareto Principle-Based User Research

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