Article No. 1312 | September 23, 2014
In an excerpt from her new book, How to Transform Your Ideas into Software Products, Mint.com's founding engineering shows how strategic design can give your product an edge.
Article No. 1304 | September 9, 2014
While it's wise to strive for simplicity in product design, the ultimate goals should be ease and clarity of use.
Article No. 1303 | September 8, 2014
Cycling on the busy streets of New York City led one experience designer to some helpful realizations about user needs.
Article No. 1301 | September 4, 2014
Why designing responsive icons and logos can help create flexible, future-proof solutions that enhance user experience.
Article No. 1299 | September 2, 2014
Although it still doesn't have widespread browser support, CSS Shapes is poised to change the way designers and users interact with text on the web.
Article No. 1293 | August 20, 2014
An inside look at how one company shifted the focus of its enterprise software from basic functionality to usability.
Article No. 1292 | August 19, 2014
For connected cars to truly connect with users OEM's need to figure out what's really important to drivers and make their information systems simple to use.
Article No. 1290 | August 14, 2014
Animated user interface elements can increase your product's usability, define its personality, and make it more fun to use, but they come at a significant cost.
Article No. 1289 | August 13, 2014
Five actionable insights from Debra Levin Gelman and the winners of our Design for Kids giveaway.
Article No. 1288 | August 8, 2014
Trust is the “good” in good experience design—are you making sure your product is trustworthy?
Article No. 1285 | August 5, 2014
Like every good homemaker, longtime cultivator of experiences Martha Stewart can teach UX practitioners a thing or two about keeping users coming back for more.
Article No. 1278 | July 24, 2014
A survey of Digital Natives reveals a group of impatient users with fragmented attention spans who demand fast and intuitive products and services.
Article No. 1276 | July 14, 2014
Sexy design has it's place in enterprise software, so long as you know what sexy is to your users.
Article No. 1273 | July 14, 2014
In an excerpt from her new book Design for Kids, Debra Levin Gelman looks at how the relationship between children and technology has changed over the last three decades.
Article No. 1270 | July 9, 2014
Home to The Wizarding World of Harry Potter, Diagon Alley, Universal Studios is also a source of guidance and inspiration for experience designers.
Article No. 1268 | July 7, 2014
Users and designers can work to develop their Design Awareness in order to avoid the manipulative patterns associated with Dark UX.
Article No. 1267 | July 3, 2014
Make sure your interface leads users along consistent and familiar beats.
Article No. 1263 | June 27, 2014
A closer look at the results in the Interaction Design Innovation category of the international Design for Experience awards.
Article No. 1260 | June 24, 2014
Taking data with the richness of what Minority Report showed us and giving it the kind of approachable interface seen in Her.
Article No. 1257 | June 19, 2014
Understanding the user-centered goals driving product design will help developers add extra value as the software development process continues to evolve.
Article No. 1254 | June 16, 2014
Products like Google Chromecast are creating new pathways for user-friendly connections between televisions and Internet content.
Article No. 1247 | June 2, 2014
A review of the newest version of the live-radio listening mobile app TuneIn finds some frustrating usability issues—especially for longtime users.
Article No. 1246 | May 29, 2014
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Article No. 1245 | May 28, 2014
By controlling the front end of mobile apps from the back end we can build customized experiences at runtime, creating cleaner interfaces and reducing load times.