Article No. 1898 | March 21, 2021
A world in upheaval creates new opportunities for designers to impact the greater good
Article No. 1876 | January 11, 2021
Since early 2020, to make up for the loss, companies are looking for alternatives: equivalent or even more powerful ways to create experiences and present brands and products digitally. Augmented & Virtual Reality are moving into the center of attention.
Article No. 1746 | April 23, 2020
The creative process and decision making behind the filter.
Article No. 1671 | November 25, 2016
Designing for virtual reality presents new challenges to a UX designer because good VR prioritizes presence over simplicity and function. How can we design for presence?
Article No. 1589 | March 16, 2016
We talked to Sphero's Chief Product Officer John Blakely about UX, the breakout bot BB-8, and the nature of play. And, of course, a galaxy far, far away.
Article No. 1547 | October 5, 2015
The lead designer from Looksery—Snapchat's recent acquisition—explains how user testing led to the creation of an app people can't get enough of.
Article No. 1429 | April 23, 2015
How will augmented virtual reality force us to rethink the way we browse and consume information on the Internet?
Article No. 1386 | February 5, 2015
The results of the Bridging Digital and Physical Experiences category of the Design for Experience awards shows how technology affects our perception of reality.
Article No. 1372 | January 9, 2015
A look back at CES 2015 reveals a more connected future filled with bold possibilities and potential pitfalls.
Article No. 1363 | December 22, 2014
UX Magazine contributors give us their predictions for the trends and developments that will shape experience design in 2015.
Article No. 1348 | November 24, 2014
The 2014 international Design for Experience awards program, presented by UX Magazine, is now accepting applications and recommendations.
Article No. 1313 | September 24, 2014
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Article No. 1260 | June 24, 2014
Taking data with the richness of what Minority Report showed us and giving it the kind of approachable interface seen in Her.
Article No. 1230 | April 30, 2014
A conversation with the UX team at Mercedes about in-dash apps, autonomous driving, and the rapidly changing world of automotive experience design.
Article No. 1169 | January 9, 2014
With the prospect of commercial drones seeming like an incoming reality, there are a number of crucial experience design elements that need to be considered.
Article No. 1162 | December 19, 2013
A look at what 2014 might have in store for users and experience design practitioners.
Article No. 1141 | November 14, 2013
A learning initiative between Harvard and MIT, edX is creating an open-source learning platform with Google that's poised to change the experience of higher learning.
Article No. 1109 | October 9, 2013
A pair of brain activity visualization projects illustrates concepts and themes that affect human behavior and the realm of experience design.
Article No. 1033 | June 10, 2013
The user interfaces presented in science fiction can be a huge source of inspiration, but designing down is often required to make them an approximate reality.
Article No. 1029 | June 3, 2013
The experience of shopping will change as emerging technologies alter the way products are packaged and presented to consumers.
Article No. 1020 | May 16, 2013
As the book "Make It So" points out, Star Trek has influenced the course of interaction design and continues to push the boundaries of design imagination.
Article No. 1010 | April 30, 2013
Long the domain of Tony Stark and his silver screen pals, AR is fast becoming a reality that user experience designers need to make considerations for.
Article No. 974 | March 11, 2013
What "location, location, location" is to real estate, "context, context, context" is to user-centered design.
Article No. 526 | May 10, 2010
The creators of RedLaser, a popular iPhone app, tell the UX story behind their success.