- Business Value and ROI, Consumer products, Design, Design Tools and Software, Development, Empathy, Marketing and Brand, Product design, Project Management, Prototypes, Research Methods and Techniques, Sketching, Software, Strategy, Team Dynamics, Technology, Usability, User Acceptance Testing, Vendor-Client Relationships, Visual Design, Working With Stakeholders
How a journey into the heart of physical product development gave one designer new perspective on designing digital experiences.
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- September 10, 2014
- Business Value and ROI, Content and Copy, Content Strategy, Design, Development, Flow and Immersion, Interaction Design, Marketing and Brand, Mobile Technology, Motion and Animation, New and Emerging Technologies, Product design, Technology, Usability, Visual Design
Why designing responsive icons and logos can help create flexible, future-proof solutions that enhance user experience.
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- September 4, 2014
- Android, Apple, Apple iOS, Consumer products, Design, Development, Emotion, Flow and Immersion, Gestures, Information Design and Architecture, Interaction Design, Interface and Navigation Design, iPhone, Marketing and Brand, Mobile Applications, Mobile Technology, Motion and Animation, New and Emerging Technologies, Product design, Technology, Usability, Visual Design
Animated user interface elements can increase your product’s usability, define its personality, and make it more fun to use, but they come at a significant cost.
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- August 14, 2014
- Agile and Iterative Process, Business Value and ROI, Consumer products, Customer Experience, Design, Design Theory, Emotion, Flow and Immersion, Marketing and Brand, Mobile Technology, New and Emerging Technologies, Personal and Professional Development, Product design, Project Management, Psychology and Human Behavior, Research Methods and Techniques, Strategy, Technology, Working With Stakeholders
Trust is the “good” in good experience design—are you making sure your product is trustworthy?
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- August 8, 2014
- Business Value and ROI, Consumer products, Customer Experience, Design, Emotion, Entertainment and Humor, Flow and Immersion, Marketing and Brand, Product design, Psychology and Human Behavior, Technology
Like every good homemaker, longtime cultivator of experiences Martha Stewart can teach UX practitioners a thing or two about keeping users coming back for more.
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- August 5, 2014
- Business Value and ROI, Design, Development, Employee Experience, Employment and Hiring, Google, Government and Public Services, Marketing and Brand, Personal and Professional Development, Product design, Project Management, Research Methods and Techniques, Social Networking, Team Dynamics, Technology, Usability, User Acceptance Testing, User Reported Feedback, Vendor-Client Relationships, Working With Stakeholders
While controversial among freelancers, white-labeling your services to a company can open you up to a whole new world of opportunity.
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- July 14, 2014