- Business Value and ROI, Content and Copy, Content Strategy, Design, Flow and Immersion, Information Design and Architecture, Marketing and Brand, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Project Management, Simplicity
In an excerpt from The Simplicity Cycle, author Dan Ward explains how to leverage complexity and simplicity to achieve goodness in design.
Article by Dan Ward
Share:The Simplicity Cycle: Soda, Swordsmen, and Road Maps
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- July 7, 2015
13 min read
- Android, Apple, Apple iOS, Content and Copy, Content Strategy, Customer Experience, Design, Google, Information Design and Architecture, Interface and Navigation Design, iPad, iPhone, Location-Based Services, Marketing and Brand, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Product Releases and Redesigns, Ubiquitous Computing, Usability
Offering multiple channels for users to interact with your business isn’t enough. You need to put them at the center of a seamless omni-channel ecosystem.
Article by Danny Bluestone
Share:5 Elements of Omni-Channel User Experiences
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- June 30, 2015
6 min read
- Accessibility, Agile and Iterative Process, Analytics and Tracking, Android, Apple, Apple iOS, Business Value and ROI, Cloud Computing, Consumer products, Content and Copy, Content Strategy, Contextual User Studies, Customer Experience, Data visualization, Design, Design for Experience Awards, Design Tools and Software, Emotion, Empathy, Facebook, Google, Government and Public Services, Healthcare, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, Internal Company Dynamics, Internal Company Systems and Intranets, iPad, iPhone, Location-Based Services, Marketing and Brand, Mobile Applications, Mobile Technology, New and Emerging Technologies, Operating Systems, Personal and Professional Development, Personas, Persuasive Design, Product design, Product Releases and Redesigns, Project Management, Prototypes, Psychology and Human Behavior, Remote Research, Requirements and Specifications, Research Methods and Techniques, Research Tools and Software, Sketching, Software, Software as a Service, Sound and Audio, Storytelling, Strategy, Tablet, Team Dynamics, Technology, Technology for the Common Good, Twitter, Ubiquitous Computing, Usability, User Acceptance Testing, User Adoption, User Reported Feedback, UX Magazine, Video, Visual Design, Voice & Natural Language
Here they are! The winners of the 2014 international Design for Experience awards.
Article by UX Magazine Staff
Share:Announcing Winners in the 2014 Design for Experience Awards
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- May 8, 2015
10 min read
- Agile and Iterative Process, Design, Internal Company Dynamics, Marketing and Brand, Mobile Applications, Personal and Professional Development, Product design, Project Management, Social Media Marketing, Social Networking, Strategy, Team Dynamics, Vendor-Client Relationships, Working With Stakeholders
The keys to being a successful UX designer in an ad agency environment are creativity and flexibility.
Article by Ellen van den Berg
Share:How to Succeed as an Experience Designer in Advertising Agencies
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- April 14, 2015
4 min read
- Analytics and Tracking, Business UX Leaders, Business Value and ROI, Design, Design Tools and Software, Emotion, Employee Experience, Enterprise Products, Internal Company Dynamics, Internal Company Systems and Intranets, Marketing and Brand, New and Emerging Technologies, Privacy and Data Security, Team Dynamics
Designing rewarding experiences for enterprise users means observing and learning from people who are extremely distributed and specialized.
Article by Steve Portigal
Share:QuickPanel: Insight at Scale
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- March 25, 2015
6 min read
- Accessibility, Agile and Iterative Process, Business Value and ROI, Content and Copy, Content Strategy, Design, Design for Experience Awards, Design Tools and Software, Development, Employee Experience, Enterprise Products, Global Products and Localization, Government and Public Services, Healthcare, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, Internal Company Dynamics, Marketing and Brand, Mobile Applications, Mobile Technology, New and Emerging Technologies, Personal and Professional Development, Product design, Product Releases and Redesigns, Project Management, Prototypes, Requirements and Specifications, Research Methods and Techniques, Research Tools and Software, Software, Strategy, Team Dynamics, Technology, Ubiquitous Computing, Usability, User Acceptance Testing, User Adoption, Vendor-Client Relationships, Visual Design, Wireframes, Working With Stakeholders
We’re developing a special coffee for winners of the Design for Experience awards
Article by UX Magazine Staff
Share:Taste Victory with Design for Experience Private Roast Coffee
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- March 5, 2015
1 min read