- Agile and Iterative Process, Business UX Leaders, Business Value and ROI, Design, Design Tools and Software, Enterprise Products, Information Design and Architecture, Internal Company Dynamics, Interviews, Marketing and Brand, Prototypes, Remote Research, Research Methods and Techniques, Research Tools and Software, Software as a Service, Technology, The Business of UX, Usability, User Reported Feedback
We talk with UserZoom CEO Alfonso de la Nuez about the importance of user testing, how to recruit panelists, and why research is an inspiration.
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- April 1, 2016
- Content and Copy, Content Strategy, E-commerce, Google, Marketing and Brand, Search, SEO, and SEM, Technology, Web
No one can make sweeping generalizations about what to change or how to optimize conversion rates. But if you go in with an open mind, you can learn something new.
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- March 28, 2016
- Augmented Reality, Consumer products, Customer Experience, Design, Emotion, Entertainment and Humor, Human factors, Interaction Design, Interface and Navigation Design, Interviews, Marketing and Brand, Mobile Applications, Mobile Technology, PopUX, Product design, Storytelling, Technology, UX Magazine
We talked to Sphero’s Chief Product Officer John Blakely about UX, the breakout bot BB-8, and the nature of play. And, of course, a galaxy far, far away.
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- March 16, 2016
- Content and Copy, Content Strategy, Customer Experience, Entertainment and Humor, Marketing and Brand, Nomenclature
Taking user emotion into account makes your writing more nuanced and empathetic–and the user experience admirably human.
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- February 9, 2016
- Accessibility, Automotive, Consumer products, Contextual User Studies, Customer Experience, Design, Government and Public Services, Human factors, Interaction Design, Marketing and Brand, Mobile Applications, Mobile Technology, Product design, Reviews, Technology, Technology for the Common Good, Usability
I’m a Divvy bikes member and fan, but there have been some speed bumps in my Divvy user experience.
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- January 20, 2016
- Analytics and Tracking, Content and Copy, Customer Experience, Data visualization, Design, Marketing and Brand, Personas, Privacy and Data Security, Ubiquitous Computing
Big data opens up whole world of insight for designers, but only if we focus on the actual users behind the numbers.
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- September 21, 2015