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Rich Nadworny

Rich is an Innovation Lead at Hello Future in Sweden. Previously he was design drector and co-founder of Savvy Design Collaborative. At present, Rich works with large Swedish institutions to help build and foster cultures of design-driven innovation and human-centered ways of working.

Between 2015-2018 Rich was the Director of Innovation and Entrepreneurship at Dartmouth College’s Dickey Center. He trained African entrepreneurs in the YALI program through his course Design Driven Entrepreneurship.

He has a background in digital marketing and service design through his firm Digalicious and as partner, digital strategist and creative director at the brand agency Kelliher Samets Volk.

Rich teaches human-centered design at the Royal School of Technology (KTH) in Sweden.

He was a commentator on Vermont’s National Public Radio station (VPR) between 2009-2018 and blogged at Huffington Post. He has a B.A. from Dartmouth, an M.S. from Boston University and studied design/innovation at the California College of Arts.

Article by Rich Nadworny
What do designers do? Survey results from Sweden.
  • The article discusses the results of a survey conducted by the Design Leadership Community in Stockholm, revealing that many designers still primarily focus on visual creation rather than extensive user interaction in their day-to-day work.
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6 min read
Article by Rich Nadworny
Ideation and AI
  • The article discusses a study that compares the ideation abilities of MBA students and ChatGPT, with ChatGPT outperforming in both the quantity and quality of ideas.
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3 min read

A fresh perspective on the pace of change.

Article by Rich Nadworny
We Live In Precedented Times
  • The author challenges the idea that the current pace of change is unprecedented by comparing it to historical periods of transformation.
  • The author suggests focusing on present challenges and appreciating past advancements, rather than fixating on the concept of unprecedented times.
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4 min read

Empathy. It’s critical that we use empathy in all of our design and innovation work to provide true value to people in order to make their lives better.

Article by Rich Nadworny
Empathy Porn. And How To Avoid It.
  • Empathy is a critical tool for designers and innovators to create positive change in people’s lives when used productively, not self-indulgently.
  • Many organizations engage in “empathy porn,” in which they use empathy solely for their own self-fulfillment, which leads to gathering useless insights that sit unused on a digital shelf.
  • The ultimate goal of empathy in design and innovation should be to take action to improve people’s experiences and lead to the creation of something new that provides value to others.
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3 min read

In a world of attention-grabbing headlines, it’s more important than ever to critically evaluate claims of “dead” concepts and practices.

Article by Rich Nadworny
Bring out your dead!
  • From author’s perspective, labeling concepts or practices as “dead” has become commonplace, but such claims are often superficial and driven by commercial interests.
  • The media industry tends to favor sensationalism over substantive analysis, which can lead to oversimplification of complex issues.
  • The excitement of design and innovation lies in its evolution and rediscovery, as it continuously gets better through trial and error over time. It’s important to critically evaluate trends and consider the broader context.
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3 min read

The insights on how leadership can make or break innovation and design projects.

Article by Rich Nadworny
The Leadership Leverage Points In A Design And Innovation System
  • According to the author, ,weaknesses in the design thinking process can often be traced back to leadership’s failure to support the project.
  • Leaders can maximize their impact on innovation and design by creating a compelling story, being clear about the consequences of not buying in, and implementing ongoing assessments to amplify successful practices.
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4 min read

Learn how jamming provides huge benefits to innovation efforts.

Article by Rich Nadworny
Stop Sprinting and Start Jamming
  • Jamming when designing promotes experimentation and teamwork while sprinting can become misguided and unrealistic.
  • The author draws an analogy between the creative process of producing music and design and shows the number of benefits of jamming:
    • Jamming removes false expectations on the team to accomplish tasks within unrealistic deadlines.
    • Jamming promotes collaboration, curiosity, and experimentation.
    • Jamming allows people to have quiet time between jams to reflect and think by themselves; this gives rise to innovative ideas within the team.
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4 min read

Designers understand people who they might impact, and create with others who they definitely impact, but still…in ways that might affect their work. Is it time to become self-aware? Read more in the article below.

Article by Rich Nadworny
Designers: Your self-insight is as bad as everyone else’s
  • The article explores whether designers should or should not be as self-aware as they are about other people in their work.
  • The author gives examples of what self-awareness looks like and why designers need to start analyzing themselves before they start analyzing users.
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4 min read
Your-self-insight-is-as-bad-as-everyone-elses

Is Yoda truly the real groundwork of design thinking? Here is what we’re about to find out.

Article by Rich Nadworny
Design Thinking With Yoda
  • The author explains why he believes Yoda lays the real groundwork for design thinking.
  • Design thinking is a force for good, a force for change, it is a way of showing the interconnectedness of people to create a better life, business, or world.
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4 min read
Design thinking with Yoda

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