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Engagement, Entertainment, or Get The Task Done
Balancing the types of loads on a user for easier or entertaining experiences.
Article - Susan Weinschenk, Ph.D. - June 17, 2010 - 1 Comments
Beyond Frustration: Three levels of happy design
It's not enough to just be usable—products actually have to make people happy.
Article - Dana Chisnell - June 16, 2010 - 11 Comments
The Small Print: Writing UI Instructions
Twelve tips for writing in-context UI instructions to make websites more usable.
Article - Connie Malamed - May 17, 2010 - 15 Comments
Curators of the Real-Time Web
How an open-source platform helps crisis response organizations sift through real-time information.
Article - Jonathan Gosier - May 5, 2010 - 11 Comments
Help Them Help You
Give colleagues a basic introduction to design to improve communication.
Article - Megan O. Read - April 12, 2010 - 12 Comments
Onboarding: Designing Welcoming First Experiences
You don't get a second chance to make a first impression.
Article - Whitney Hess - February 16, 2010 - 18 Comments
These are your users... read and be horrified
Article - Jonathan Anderson | UX Magazine - February 12, 2010 - 85 Comments
Rich Internet Application Screen Design
A comprehensive guide to RIA screen design patterns.
Article - Theresa Neil - February 11, 2010 - 17 Comments
Gartner weighs in on the issue of Flash vs. HTML5
Article - Jonathan Anderson | UX Magazine - February 10, 2010 - 6 Comments
Lessons from Ikea
Ikea's price-first design approach is a model for smoother projects.
Article - Alex Schleifer, Jonathan Anderson | UX Magazine - January 12, 2010 - 10 Comments