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Interface and Navigation Design
Three Design Team Leaders on the State of UX
In interviews, the experience design leaders at Groupon, eBay, and Lumension share their views of UX and agree it still has some growing to do.
Article - Wayne Neale - September 19, 2013 - 0 Comments
Design for Experience: Bridging Digital and Physical Experiences
A closer look at the Design for Experience awards category: Bridging Digital and Physical Experiences.
Article - UX Magazine Staff, Design for Experience - September 18, 2013 - 1 Comments
The UX University of Life
Our everyday encounters with with good and bad experiences can be leveraged as part of an ongoing UX education.
Article - Alessandro Fard - September 12, 2013 - 6 Comments
Walt Disney: The World’s First UX Designer
Attention to detail, a focus on immersion, and the desire constantly improve his products made Walt Disney one of the earliest designers of user experience.
Article - Joseph Dickerson - September 9, 2013 - 6 Comments
Three Lessons Learned Doing Content Strategy for a Startup
A gig with a startup teaches a seasoned content strategist the real difference between web writing and UX writing.
Article - Ben Barone-Nugent - September 4, 2013 - 2 Comments
How to Create an Enterprise UI Toolkit
Designing large software products requires a living library of the project's diverse elements and visual standards, enter the enterprise UI toolkit .
Article - Ariel Grace Snapp - September 3, 2013 - 12 Comments
Book Excerpt: Why We Fail
An excerpt from Why We Fail, a new book from Rosenfeld Media, chronicles the design, limited release, and failure of Google Wave.
Article - Victor Lombardi - August 29, 2013 - 1 Comments
Designing for Transparency and the Myth of the Modern Interface
Heidegger's ideas about goal orientation make a case for middle ground between visible and invisible interfaces.
Article - Thomas Wendt - August 26, 2013 - 4 Comments
The Future of Web Design is in Our Hands
The rise of mobile technology has made traditional websites obsolete and the winning designs of the future will be immersive experiences with rich narratives.
Article - Chuck Longanecker - August 8, 2013 - 12 Comments
How Deceptive Is Your Persuasive Design?
As put forth in his new book, Evil by Design, Chris Nodder argues that it's acceptable to deceive users with persuasive design when it's in their best interests.
Article - Chris Nodder - August 6, 2013 - 7 Comments