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Interface and Navigation Design
Identifying Edges and the Art of the Wireframe
Like a jigsaw puzzle, completing a wireframe requires demarcating the edges and is best done in collaboration with others.
Article - Jordan Julien - April 28, 2014 - 0 Comments
Why UX Designers Need to Think like Architects
A look at the parallels between architects and user experience designers, and how the latter group can benefit from the work of the former.
Article - Rima Reda - April 23, 2014 - 34 Comments
UX experts Jason CranfordTeague, Sarah Horton, and Debra Gelman discuss accessibility issues and solutions relating to dyslexia.
Article - Mary Jean Babic - April 22, 2014 - 2 Comments
Seven Things Your Boss Needs to Know About UX
Giving your client, stakeholder, or boss a better sense of what UX entails and requires can make your project more successful.
Article - Joseph Dickerson - April 14, 2014 - 4 Comments
Tobii EyeMobile Takes Eye Tracking Technology to New Heights
A closer look at the results in the Accessibility category of the international Design for Experience awards, featuring the winner: Tobii EyeMobile.
Article - UX Magazine Staff - April 9, 2014 - 0 Comments
Usability Tip: Don’t Rely on Color to Convey Your Message
Especially where error messages are concerned, you can't count on colors to make your message clear to everyone.
Article - Tammy Guy - April 8, 2014 - 6 Comments
Book Excerpt: A Web for Everyone
An excerpt from the book A Web for Everyone, by Sarah Horton and Whitney Quesenbery, introduces a set of personas that can inform accessibility in design.
Article - Sarah Horton, Whitney Quesenbery - April 7, 2014 - 3 Comments
The Design for Experience Awards Site is Live
The official website for the international Design for Experience awards is up and running!
Article - UX Magazine Staff - March 31, 2014 - 0 Comments
Leveraging Eye Tracking to Create an Engaging User Experience
Combining eye-tracking data with conventional usability studies can give you unparalleled insight into how to better guide user attention and refine their experience.
Article - Frank Guo - March 27, 2014 - 1 Comments
Usability Tip: One Main Call-to-Action Item Per Task
Give your users one clear call-to-action for each task.
Article - Tammy Guy - March 25, 2014 - 1 Comments