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Sketching

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They can be paper or click-through, but designing successful digital experiences involves making prototypes of your interfaces.

Article by Arijit Banerjee
Share:What a Prototype Is (and Is Not)
4 min read
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As more corporations and online giants turn to responsive design, it’s beneficial to understand the limitations that come with it and how to work around them.

Article by Kirill Strelchenko
Share:10 Responsive Design Problems and Fixes
7 min read
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The winners of our Drawing Ideas giveaway use sketches to imagine hypothetical uses for wearables.

Article by UX Magazine Staff
Share:The Future of Wearable Technology in Pictures
3 min read
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Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, a designer at The Nerdery created the CUBI model.

Article by Corey Stern
Share:CUBI: A User Experience Model for Project Success
10 min read
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When weighing experience design concerns against the need to get an MVP in the marketplace,it’s crucial to find a balance that works for your product.

Article by Chris Bank
Share:Balancing Product UX and Lean Execution
10 min read
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We’re giving away two more copies of Drawing Ideas, and this time, the authors want to see what you can sketch.

Article by UX Magazine Staff
Share:Win This Book (Again)! Drawing Ideas
1 min read
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