Flag

We stand with Ukraine and our team members from Ukraine. Here are ways you can help

Home ›› New and Emerging Technologies ›› Page 21

New and Emerging Technologies

Read these first

Adding features is easy when you design with scalability in mind. But is that really a good thing?

Article by Jonathan Courtney
Share:Want the Best User Experience? Make it Harder to Add Features
2 min read
courtney-hard-to-add-features-small

Animated user interface elements can increase your product’s usability, define its personality, and make it more fun to use, but they come at a significant cost.

Article by Elias Parker
Share:Making a Case for Animations and Interactivity
3 min read
case-for-motion-and-interactivity-small

Five actionable insights from Debra Levin Gelman and the winners of our Design for Kids giveaway.

Article by UX Magazine Staff
Share:What Can Experience Designers Learn from Kids?
4 min read
learn-from-kids-small

Trust is the “good” in good experience design—are you making sure your product is trustworthy?

Article by Chad Vavra
Share:Trust in Experience Design
3 min read
trust-in-experience-design-small

Wearable technology can’t reach its full potential until it provides valued services without being obtrusive and causing the users extraneous learning pains.

Article by Pallavi Sharma
Share:What Will It Take to Make Your Grandma’s Wearable?
6 min read
grandmas-wearable-small

In the wake of a new implementation of brain-computer interface headgear, we asked three UX Magazine contributors about the trajectory of wearable technology.

Article by UX Magazine Staff
Share:Wear Are We?
5 min read
wear-are-we-small

Tell us about you. Enroll in the course.

    This website uses cookies to ensure you get the best experience on our website. Check our privacy policy and