Article No. 1273 | July 14, 2014
In an excerpt from her new book Design for Kids, Debra Levin Gelman looks at how the relationship between children and technology has changed over the last three decades.
Article No. 1272 | July 14, 2014
A closer look at results in the Experience for Children category of the international Design for Experience awards, featuring the winner: Night Zookeeper.
Article No. 1270 | July 9, 2014
Home to The Wizarding World of Harry Potter, Diagon Alley, Universal Studios is also a source of guidance and inspiration for experience designers.
Article No. 1268 | July 7, 2014
Users and designers can work to develop their Design Awareness in order to avoid the manipulative patterns associated with Dark UX.
Article No. 1267 | July 3, 2014
Make sure your interface leads users along consistent and familiar beats.
Article No. 1266 | July 2, 2014
A divisive tool among practitioners, personas can bring the perspective of your end users into the design process and help build consensus among stakeholders.
Article No. 1263 | June 27, 2014
A closer look at the results in the Interaction Design Innovation category of the international Design for Experience awards.
Article No. 1260 | June 24, 2014
Taking data with the richness of what Minority Report showed us and giving it the kind of approachable interface seen in Her.
Article No. 1258 | June 23, 2014
Understanding the labor issues at the core of the agile manifesto can help experience designers find news ways of working to enlighten developers.
Article No. 1255 | June 17, 2014
An idea for an app that delivers fresh lobster and crab to the Bay Area is realized at ProtoHack, a code-free prototyping hackathon.
Article No. 1254 | June 16, 2014
Products like Google Chromecast are creating new pathways for user-friendly connections between televisions and Internet content.
Article No. 1253 | June 12, 2014
UX experts Aaron Gustafson, Steve Portigal, and Whitney Quesenbery discuss the evolution, sophistication, and occasional creepiness for voice-recognition technology.
Article No. 1249 | June 4, 2014
A closer look at the results in the Mobile Solution or Application category of the international Design for Experience awards, featuring the winner: we are experience.
Article No. 1248 | June 3, 2014
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
Article No. 1247 | June 2, 2014
A review of the newest version of the live-radio listening mobile app TuneIn finds some frustrating usability issues—especially for longtime users.
Article No. 1246 | May 29, 2014
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Article No. 1245 | May 28, 2014
By controlling the front end of mobile apps from the back end we can build customized experiences at runtime, creating cleaner interfaces and reducing load times.
Article No. 1244 | May 27, 2014
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
Article No. 1242 | May 21, 2014
A look at ten recent innovations that have made the experience of using an automobile much more rewarding.
Article No. 1238 | May 14, 2014
By adapting to automation trends, developers and designers will have no trouble staying relevant in the era of self-service design.
Article No. 1237 | May 13, 2014
There's enough data out there to confirm that designing for mobile should be a priority, and the numbers can also help you find the right solutions for your project.
Article No. 1236 | May 12, 2014
A closer look at the results in the Interactive Component of an Advertising Campaign category of the international Design for Experience awards, featuring the winner: McKinney.
Article No. 1235 | May 9, 2014
Users like to be able to quickly abort noisy videos and the like when they open them by accident.
Article No. 1233 | May 6, 2014
An agile production shop that combines continuous design and data-driven design lets PBS provide accessible content across a growing number of platforms.