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Home ›› Flow and Immersion ›› Page 17

Flow and Immersion

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How the traits of persuasive technology can make learning Ruby more engaging for students.

Article by Anu Ramaswamy, Aakash Dharmadhikari
Share:Learning Programming by Persuasion
6 min read
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Designers are faced with alluring new challenges as users expect more sophisticated interactions with more persistant and pervasive screens.

Article by Ken Yarmosh
Share:Looking Into the Screens of the Future
5 min read
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NBA coach Phil Jackson earned his teams 11 championship wins using leadership techniques that are applicable to user-centered design projects.

Article by Jamal Jackson
Share:Lead Your UX Team like Phil Jackson
6 min read
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The unique interface features and horizontal navigation of Windows 8 present a wealth of challenges and opportunities to designers.

Article by Konstantinos Drachtidis
Share:User Interface: Windows 8 Style
4 min read
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Storyboarding can strengthen the user experience elements of your designs, and software for building prototypes from those sketches can be an invaluable tool.

Article by Ambrose Little
Share:Storyboarding in the Software Design Process
8 min read
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The unique features and attributes of Windows 8 present designers with opportunities to mature the OS and help users learn its ins and outs.

Article by Tiffany Chow
Share:Designing In and Around the Windows 8 Ecosystem
6 min read
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Did you know UX Magazine hosts the most popular podcast about conversational AI?

Listen to Invisible Machines

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