Article No. 1212 | March 31, 2014
The official website for the international Design for Experience awards is up and running!
Article No. 1203 | March 13, 2014
The authors of Naked Innovation share insights from the first iteration of their book, which is currently being revised using community feedback.
Article No. 1202 | March 12, 2014
Looking to philosopher Albert Borgmann and the wood-burning stove, we see that the Internet of Things must create meaningful interactions in order to succeed.
Article No. 1198 | March 3, 2014
Accounting for cue, reaction, evaluation, ability, and timing in your design process can help spur your users into action.
Article No. 1188 | February 13, 2014
As bricoleurs, experience designers and developers can mashup the strengths of multiple approaches.
Article No. 1168 | January 8, 2014
Author of The Design of Everyday Things, Don Norman talks about the power of teams, designing to your strengths, and bad VCR UX.
Article No. 1160 | December 17, 2013
A look at the trends that ruled the expanding UX landscape in 2013.
Article No. 1155 | December 9, 2013
We can elevate the long-term value of the experiences we create by offering users an experience of closure when the time comes.
Article No. 1140 | November 13, 2013
The co-author of the new book, Experience Design: A Framework for Integrating Brand, Experience, and Value, discusses how to gain the experience design perspective.
Article No. 1127 | October 29, 2013
Looking through the Google Glass (so to speak) with the help of Descartes and Peirce, one can see a product with a name that appeals to all users' low-tech experiences.
Article No. 1114 | October 16, 2013
Forrester's West Coast Forum provided a fertile environment for learning about the importance and implementation of customer experience.
Article No. 1113 | October 15, 2013
With the proliferation of new mobile devices and operating systems, each with specific requirements, an adaptive design strategy creates products that adapt over time.
Article No. 1111 | October 11, 2013
World Usability Day 2013 Bristol takes place on November 14 in the creative capital of England.
Article No. 1104 | October 3, 2013
Looking at skeuomorphs as cultural affordances shows how they can leverage past experiences to help users understand something new.
Article No. 1103 | October 2, 2013
A closer look at the Design for Experience awards category: Interaction Design Innovation
Article No. 1102 | October 2, 2013
Embracing the messiness and complexity of the systems, users, and contexts we're designing for can yield flexible future-proofed products.
Article No. 1096 | September 25, 2013
A closer look at the Design for Experience awards category: Academic Program
Article No. 1092 | September 20, 2013
A closer look at the Design for Experience awards category: Adoption of Experience Strategy
Article No. 1088 | September 17, 2013
The official site for the international Design for Experience awards is live and nominations are underway!
Article No. 1085 | September 11, 2013
A Cartesian preoccupation with a product's properties prevents seeing designs in context of a user's deeply personal world, à la Heidegger.
Article No. 1077 | August 26, 2013
Heidegger's ideas about goal orientation make a case for middle ground between visible and invisible interfaces.
Article No. 1071 | August 13, 2013
We're giving away five copies of the new Wiley book, "Evil by Design: Interaction design to lead us into temptation."
Article No. 1067 | August 6, 2013
As put forth in his new book, Evil by Design, Chris Nodder argues that it's acceptable to deceive users with persuasive design when it's in their best interests.
Article No. 1062 | July 29, 2013
While the complexity of modern systems can make designing for perfection a futile process, embracing the inherent messiness of digital design can forge better solutions.