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Offering multiple channels for users to interact with your business isn’t enough. You need to put them at the center of a seamless omni-channel ecosystem.

Article by Danny Bluestone
Share:5 Elements of Omni-Channel User Experiences
6 min read
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Design for Experience award-winner Hackaball bridges digital and physical experiences while teaching kids programming basics.

Article by Josh Tyson
Share:What Happens When Kids Can Hack Physical Play?
3 min read
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Mobilegeddon may have come and gone with a whimper, but big brands that failed to properly optimize for mobile have paid the price.

Article by Owain Powell
Share:How Mobilegeddon Affected Big Brand UX
3 min read
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It’s possible to predict the success of wearable technology by weighing the price, setup, and learning curve against the value the device brings to users’ lives.

Article by Ben Reubenstein
Share:For Wearable Technology UX Gain Has to Outweigh UX Cost
3 min read
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An excerpt from the new O’Reilly book, Designing Connected Products: UX design for the internet of things, explores considerations UXers need to be aware of.

Article by Claire Rowland
Share:What’s Different About User Experience Design for the Internet of Things?
8 min read
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High quality templates, mature design patterns, automation, AI, and mobile technology are signaling the end of web design as we know it.

Article by Sergio Nouvel
Share:Why Web Design is Dead
7 min read
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