Article No. 1864 | December 15, 2020
Just what exactly are the differences between user stories and use cases? Aren’t they the same? Don’t they have the same goals? Why not just settle on one word for both of them? As it turns out, user stories and use cases, while they do have similar purposes, are not quite the same.
Article No. 1597 | April 5, 2016
UX Magazine contributor John Boykin shares some thoughtful musings on user experience in the form of haikus.
Article No. 1595 | April 1, 2016
We talk with UserZoom CEO Alfonso de la Nuez about the importance of user testing, how to recruit panelists, and why research is an inspiration.
Article No. 1567 | January 15, 2016
Prototyping facilitates rapid iteration and fail-fast (and learn-fast) experimentation, and helps the whole product team push technical limits.
Article No. 1549 | October 8, 2015
You don't need a big budget to bring experience design into your project, you just need to be more resourceful.
Article No. 1538 | September 16, 2015
If you really stop and think about it, working with prototypes is a lot like distilling spirits, passing through puberty, and leaving small doors ajar.
Article No. 1535 | September 9, 2015
We talk with Joe Natoli, enterprise UX consultant and author of the new book, Think First.
Article No. 1526 | August 24, 2015
Charting your progress in the design process with the help of a simple checklist can keep you team focused and productive.
Article No. 1522 | August 17, 2015
Setting aside time and space to workshop and brainstorm with colleagues and clients is crucial to the experience design strategy of DfE award-winners SAP.
Article No. 1516 | August 3, 2015
Creating a culture that inspires your team leads to equally inspired clients—just ask Slice of Lime.
Article No. 1510 | July 22, 2015
We talk with Greg Nudelman, CEO of Design Caffeine, mobile strategist, and author of The $1 Prototype.
Article No. 1456 | June 24, 2015
Usability testing doesn't have to be done in labs, doesn't require experts, and doesn't have to be expensive.
Article No. 1452 | June 16, 2015
We talk with Dan Ward—author of The Simplicity Cycle—about R2D2, design for dentistry, and why simplicity isn't the point.
Article No. 1446 | June 3, 2015
User feedback is the lifeblood of experience design. Make it easy and rewarding for your customers to share their feelings and ideas about your product or service.
Article No. 1436 | May 13, 2015
Adapting to user feedback in a timely and effective manner can be difficult, so product managers need a framework to process and analyze user engagement.
Article No. 1434 | May 8, 2015
Here they are! The winners of the 2014 international Design for Experience awards.
Article No. 1425 | April 14, 2015
The keys to being a successful UX designer in an ad agency environment are creativity and flexibility.
Article No. 1421 | April 7, 2015
When designing experiences for enterprises, what happens when the problems we face get so big that we can no longer see or understand the whole?
Article No. 1420 | April 6, 2015
Objectivity is key in the user testing phase of product development, and these six rules will keep your prototype ringing true.
Article No. 1418 | April 1, 2015
The creation of an online marketplace for single-origin coffee leads to some realizations about the connections between design thinking and innovation.
Article No. 1413 | March 24, 2015
UX executives who bring real change and innovation to their organizations rely on many of the same techniques when working with their teams and stakeholders.
Article No. 1411 | March 19, 2015
Results of the Strategy to Execution category of the Design for Experience awards show how agencies can work together with clients as a defacto lean start-up.
Article No. 1408 | March 16, 2015
Results of the Promoting Empathy for Users category of the Design for Experience awards show how organizations can keep customers at their core.
Article No. 1403 | March 5, 2015
We're developing a special coffee for winners of the Design for Experience awards