- Analytics and Tracking, Apple, Consumer products, Data visualization, Design, Design Theory, Design Tools and Software, Development, Emotion, Entertainment and Humor, Global Products and Localization, Human factors, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, Mobile Applications, Mobile Technology, New and Emerging Technologies, Personal and Professional Development, Privacy and Data Security, Product design, Psychology and Human Behavior, Software, Strategy, Team Dynamics, Technology, Ubiquitous Computing, Usability, Vendor-Client Relationships, Visual Design, Voice & Natural Language
Steve Krug, Nathan Shedroff, and Abby Covert take a crystal-ball look into the future of UX.
Share this link
- October 2, 2014
- Contextual User Studies, Design, Design Tools and Software, Global Products and Localization, Government and Public Services, Healthcare, Human factors, Personal and Professional Development, Personas, Product design, Project Management, Research Methods and Techniques, Strategy, Team Dynamics, Technology, Ubiquitous Computing, User Adoption, Vendor-Client Relationships, Working With Stakeholders
Our ability to find the underlying problems puts experience designers in a unique position to bring positive change to healthcare efforts on a global scale.
Share this link
- October 1, 2014
- Content and Copy, Data visualization, Design, Flow and Immersion, Healthcare, Motion and Animation, Privacy and Data Security, Storytelling, Technology, Usability, Visual Design
Our understanding of time is dependent on the lens we use, and data visualizations can provide a set of lenses for viewing time from different perspectives.
Share this link
- September 30, 2014
- Accessibility, Apple, Apple iOS, Content and Copy, Customer Experience, Design, Development, Enterprise Products, Gestures, Input devices, Interaction Design, Interface and Navigation Design, iPad, iPhone, Mac OS, Mobile Applications, Mobile Technology, New and Emerging Technologies, Operating Systems, Privacy and Data Security, Product design, Product Releases and Redesigns, Reviews, Tablet, Technology, Ubiquitous Computing, Usability, Visual Design
While perhaps not the “biggest iOS release ever” promised by Apple, iOS 8 includes significant UX improvements alongside some notable interface updates.
Share this link
- September 29, 2014
- Business Value and ROI, Consumer products, Content and Copy, Content Strategy, Customer Experience, Data visualization, Design, Design Theory, Design Tools and Software, E-commerce, Emotion, Empathy, Flow and Immersion, Human factors, Information Design and Architecture, Interaction Design, Interface and Navigation Design, Marketing and Brand, Mobile Applications, Mobile Technology, New and Emerging Technologies, Personal and Professional Development, Product design, Project Management, Psychology and Human Behavior, Research Methods and Techniques, Sketching, Software, Storytelling, Strategy, Team Dynamics, Technology, Usability, User Acceptance Testing, Vendor-Client Relationships, Visual Design, Working With Stakeholders
Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, a designer at The Nerdery created the CUBI model.
Share this link
- September 25, 2014
- Analytics and Tracking, Android, Apple, Apple iOS, Augmented Reality, Business Value and ROI, Consumer products, Customer Experience, Data visualization, Design, Development, Gestures, Information Design and Architecture, Input devices, Interaction Design, Interface and Navigation Design, iPhone, Mobile Applications, Mobile Technology, New and Emerging Technologies, Product design, Psychology and Human Behavior, Technology, Ubiquitous Computing, Usability, User Adoption, Visual Design
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Share this link
- September 24, 2014