Contributions to UXM
6 pieces1
Class of 2013
The Proliferation and Potential of Gamification in Retail Banking
2
Class of 2012
Wunderlist's Cross-Platform Acquisition & Onboarding Process
3
Class of 2012
App Review: Weathermob - Express How You Feel About the Weather
4
Class of 2011
Framework for Designing for Multiple Devices
5
Class of 2011
Usability Issues in Pulse iPhone App
6
Class of 2011