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Motion and Animation
I Love You, Instagram ... but Why Won’t You Let Me Make Collages?
Wishing that Instagram had a feature for creating collages, one user decided to create her own a prototype.
Article - Lin Wang - August 28, 2014 - 7 Comments
Making a Case for Animations and Interactivity
Animated user interface elements can increase your product's usability, define its personality, and make it more fun to use, but they come at a significant cost.
Article - Sara Sundqvist - August 14, 2014 - 3 Comments
What Can Experience Designers Learn from Kids?
Five actionable insights from Debra Levin Gelman and the winners of our Design for Kids giveaway.
Article - UX Magazine Staff - August 13, 2014 - 2 Comments
Designing for Kids, Then and Now
In an excerpt from her new book Design for Kids, Debra Levin Gelman looks at how the relationship between children and technology has changed over the last three decades.
Article - Debra Levin Gelman - July 14, 2014 - 1 Comments
The Future Of Web TV
Products like Google Chromecast are creating new pathways for user-friendly connections between televisions and Internet content.
Article - Jeroen Wijering - June 16, 2014 - 2 Comments
The Top UX Predictions for 2014
A look at what 2014 might have in store for users and experience design practitioners.
Article - UX Magazine Staff - December 19, 2013 - 10 Comments
UXmas 2013: New design, new faces, same festive goodness
The digital advent calendar for the experience design and research community is back with UXmas 2013.
Article - UX Magazine Staff - December 16, 2013 - 0 Comments
Adapting UI to iOS 7: The Side Menu
Side menu navigation in iOS7 needs to take zooming and overlays into account, creating a new challenge for designers.
Article - Sara Sundqvist - October 24, 2013 - 11 Comments
The Top 5 Website UX Trends of 2012
A look at some of the best user experience developments on the web this year.
Article - Catalyst Group - December 28, 2012 - 14 Comments
Tinkering in the Model Shop
UX practitioners can learn valuable skills for complex projects from scientific models—which often take cues from user experience design.
Article - Hunter Whitney - December 19, 2012 - 3 Comments