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Designing Search: Displaying Results
Displaying search results in a way that rewards users requires a consistent approach, balancing detail and diversity.
Article - Tony Russell-Rose - April 24, 2013 - 3 Comments
Gettin' HIGgy With It
How to build innovative and satisfying mobile experiences by cherry-picking Apple's interface guidelines.
Article - Ryan Bell - April 23, 2013 - 0 Comments
Five User Experience Lessons from Jim Carrey
Having trouble explaining the value of user experience to stakeholders? Let Jim Carrey help.
Article - Steve Tengler - April 22, 2013 - 0 Comments
Playful exercises with metaphor can draw new insights out of piles of research data.
Article - Cyd Harrell, Jodi Leo - April 19, 2013 - 5 Comments
Romancing the Boomer
Designing for the Baby Boom generation requires an understanding of their unique fears, capabilities, and desires.
Article - Suzie Mitchell - April 18, 2013 - 6 Comments
When Creativity Applications Hamper Creativity
Creating content in a "workshop" environment inspires the creativity that result-oriented interfaces stifle.
Article - Anastasios Karafillis - April 17, 2013 - 0 Comments
UX and Agile: Tying the knot
Like a healthy marriage, combining UX and agile methodologies requires communication, understanding, and compromise.
Article - Michael Lai - April 16, 2013 - 11 Comments
Win a Copy of "Lean UX"
Enter to win a copy of Jeff Gothelf's new book, Lean UX: Applying lean principles to improve user experience.
Article - UX Magazine Staff - April 5, 2013 - 2 Comments
POP UX! Clued Into Curiosity
Clue, the classic murder-mystery board game, shows designers how to create an information gap and a narrative that leads users to the other side.
Article - Andrew Zusman - April 4, 2013 - 0 Comments
Learning Programming by Persuasion
How the traits of persuasive technology can make learning Ruby more engaging for students.
Article - Anu Ramaswamy, Aakash Dharmadhikari - April 1, 2013 - 0 Comments