Skip to main content
Sign In or Register
Defining and Informing the Complex Field of User Experience (UX)
The Business of UX
Submit an Event
Post a Job for Free
Subscribe to updates
ISSN: 2168 5681
How to Contribute
Terms of Service
Better product design through careful use of unpredictable, unexpected, and non-durable elements.
Article - Joshua Allen - March 1, 2011 - 6 Comments
Persuasion in Design
Social and psychological principles can be used to influence user behaviors and decision-making.
Article - Elisa del Galdo - February 8, 2011 - 5 Comments
Pleasant Things Work Better
With the principle of "make it pleasant, make it pleasing," products can make users smile.
Article - Dana Chisnell - January 25, 2011 - 9 Comments
Playing Hard to Get
Scarcity can be used as a powerful persuasive tactic to influence users' behaviors and experiences.
Article - Stephen P. Anderson - September 23, 2010 - 10 Comments
Beyond Frustration: Three levels of happy design
It's not enough to just be usable—products actually have to make people happy.
Article - Dana Chisnell - June 16, 2010 - 11 Comments
The Psychologist’s View of UX Design
Psychologist and cognitive scientist Dr. Susan Weinschenk explains how her science informs UX design.
Article - Susan Weinschenk, Ph.D. - May 19, 2010 - 110 Comments
Biological Motion and Happy Interfaces
Using biological motion animation to create expressive, happy products and experiences.
Article - Alex Faaborg - April 14, 2010 - 15 Comments
UX, Emotion, and Free Coke Machines
Building on users' pre-programmed emotional responses to build good experiences.
Article - Taylor Bastien - April 5, 2010 - 5 Comments
Eye Candy vs. Bare-Bones in UI Design
The fine line between good and bad eye candy in balancing usability with emotional appeal.
Article - Max Steenbergen - March 26, 2010 - 20 Comments
Organized Approach to Emotional Response Testing
Categorizing feeling words and the Product Reaction Cards to develop custom cards.
Article - Nathanael Boehm - March 4, 2010 - 1 Comments