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- Cooper U Design Collaboration and Communication
T his valuable, 2-day training explores a comprehensive array of techniques for leading and facilitating the design process. It reveals Cooper's best practices for helping siloed teams work together effectively, facilitating a design process that b ...
Event - Cooper U - November 01, 2012 - 0 comments - 0 attachments
- Cooper U Visual Interface Design
The application of type, color, icons, and other aspects of visual design are critical to the usability of your product or website. Visual design choices are also key to connecting emotionally with your customers (and to selling more produ ...
Event - Cooper U - November 01, 2012 - 0 comments - 0 attachments
- Cooper U Interaction Design Training
Learn about Personas and Goal-Directed design from the people who invented them! Our practicum is an intensive, hands-on workshop led by senior Cooper staff. First we'll show you how to practice Goal-Directed Design in more depth than you'll find anyw ...
Event - Cooper U - November 15, 2012 - 0 comments - 0 attachments
- Cooper U Interaction Design Training
Learn about Personas and Goal-Directed design from the people who invented them! Our practicum is an intensive, hands-on workshop led by senior Cooper staff. First we'll show you how to practice Goal-Directed Design in more depth than you'll find anywhe ...
Event - Cooper U - November 15, 2012 - 0 comments - 0 attachments
- Cooper U Interaction Design Training
Cooper U Interaction Design Training Cooper, San Francisco, CA Learn about Personas and Goal-Directed design from the people who invented them! Our practicum is an intensive, hands-on workshop led by senior Cooper staff. First we'll sh ...
Event - Cooper U - November 15, 2012 - 0 comments - 0 attachments
- Principles Of Software Engineering Management
Principles of Software Engineering Management is designed to help software engineers and project managers understand and solve problems involved in developing complex software systems—providing practical guidelines and tools for managing the technic ...
Resource - Tom Gilb - October 25, 2012 - 0 comments - 0 attachments
- The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
Insightful and entertaining, The Inmates Are Running the Asylum finds author Alan Cooper using his experiences in corporate America to illustrate how talented people continuously design bad software-based products and why we need technology to work ...
Resource - Alan Cooper - October 25, 2012 - 0 comments - 0 attachments
- Mirror, Mirror, on the Screen
According to Don Norman (author of Emotional Design: Why We Love (or Hate) Everyday Things ) there are three levels of cognitive processing. The visceral level is the most immediate and is the one marketing departments look to when trying to ...
Article - David Moskovic - October 11, 2012 - 1 comment - 0 attachments
- Mental Models: Aligning Design Strategy with Human Behavior
There is no single methodology for creating the perfect product, but you can increase your odds by understanding understand users' reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive ...
Resource - Indi Young - October 11, 2012 - 0 comments - 0 attachments
- Emotional Design: Why We Love (or Hate) Everyday Things
Emotional Design explores the deep influence the feelings that objects evoke have on consumers—from our willingness to spend thousands of dollars on Gucci bags and Rolex watches, to the impact of emotion on the everyday objects being desig ...
Resource - Donald Norman - October 11, 2012 - 0 comments - 0 attachments
