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Agile and Iterative Process
What a Prototype Is (and Is Not)
They can be paper or click-through, but designing successful digital experiences involves making prototypes of your interfaces.
Article - Arijit Banerjee - November 17, 2014 - 17 Comments
10 Responsive Design Problems and Fixes
As more corporations and online giants turn to responsive design, it's beneficial to understand the limitations that come with it and how to work around them.
Article - Kirill Strelchenko - November 13, 2014 - 3 Comments
The Power of Disciplined Simplification
By investing in focus, fluency, and magic, established firms can get up to speed with today’s CX leaders, embracing disciplined simplification.
Article - Allegra Burnette - November 10, 2014 - 3 Comments
Balancing Product UX and Lean Execution
When weighing experience design concerns against the need to get an MVP in the marketplace,it's crucial to find a balance that works for your product.
Article - Chris Bank - September 22, 2014 - 0 Comments
Trust in Experience Design
Trust is the “good” in good experience design—are you making sure your product is trustworthy?
Article - Chad Vavra - August 8, 2014 - 3 Comments
A Call for Quality
Understanding when and how to apply lean and agile methods is key to their success.
Article - Zack Naylor - July 29, 2014 - 1 Comments
Four Things I Learned about UX at Universal Studios
Home to The Wizarding World of Harry Potter, Diagon Alley, Universal Studios is also a source of guidance and inspiration for experience designers.
Article - Tony Albanese - July 9, 2014 - 4 Comments
The Eight Most Common Mistakes Made on UX Design Projects
Arrogance and seven other common mistakes can easily derail a design project. Avoid them all.
Article - Joseph Dickerson - June 25, 2014 - 6 Comments
Crossing the Great UX–Agile Divide
Understanding the labor issues at the core of the agile manifesto can help experience designers find news ways of working to enlighten developers.
Article - Mike Bulajewski - June 23, 2014 - 16 Comments
Just a Prototype Away from Fame and Fortune
An idea for an app that delivers fresh lobster and crab to the Bay Area is realized at ProtoHack, a code-free prototyping hackathon.
Article - Russell Bongard - June 17, 2014 - 1 Comments